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QUEST FOR GLORY II

TRIAL BY FIRE

WALKTHROUGH - MAGIC USER (PART 3)

 

This walkthrough was written by Frodo for The Hero's Glory

 

 

 

PLEASE NOTE:  All map directions are in italic.

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DAY 27

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You arrive at the Rasier Gate Plaza.  Khaveen will welcome you \

threaten you, but he will eventually give you a visa.  SAVE YOUR

GAME HERE.  Enter the Blue Parrot Inn.  Ferrari will ask you to join

him, so walk over to him and SIT down.  He will ask what you want to

drink - ask for COFFEE.  When the bartender brings your coffee,

make sure you DRINK it.  Afterwards, Ferrari will dismiss you.  

Explore until evening, but don't get lost because your Magic Map

does not work in this city.  

 

When evening arrives, return to Blue Parrot Inn.  Ferrari will again ask

you to join him, so walk over to him and SIT down.  You will be

introduced to Ugarte.  He will offer to sell you some information.  

PAY UGARTE to get this information.  You must talk to Ugarte.  ASK

ABOUT SERVICE and ASK ABOUT WATER.  It's time to go to bed

now, so STAND and exit off screen left behind the bar to enter

bedroom.  

 

 

 


DAY 28

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After a rough night, you awaken in the Blue Parrot Inn.  Leave the Inn,

and SAVE GAME HERE.  Leave the Rasier Gate Plaza through the top

exit, until you reach Rasier Fountain Plaza.  The fountain here is dried

up and vandalized - completely different from the beautiful fountain

you left behind in Shapier.  

 

Walk down, and watch, as Ugarte Is dragged off for smuggling water.

Walk down again, and leave the Plaza through door at the top.  

 

Follow path until a woman in a veil stops you.  Follow her through

door on the right, then enter door on the left to find yourself in the

Harem’s House.  She tells you that she longs to escape the

oppression here, and asks for your help, so GIVE CLOTHES, and GIVE

VISA to her.  She’s the spitting image of you, now.  She gives you her

MIRROR to show her appreciation.  After she leaves, wait a few

seconds, then leave the Harem House.  

 

Back out in the streets, USE COMPASS to get your bearing.  Head

south until you’re back at Rasier Fountain Plaza.  Now walk up, and

continue up, until you reach Rasier Gate Plaza again.  Make sure each

of your spells is at least level 90 - if not, practice CASTing spells in the

street.  But don’t get lost.  When you’re spells are high enough, just

wander around the streets until evening, but don’t get lost.  

 

When evening arrives, return to Blue Parrot Inn.  When you’re able,

enter your room and sleep for the night.  

 

 

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DAY 29

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After a rough night, you awaken in the Blue Parrot Inn.  Ferrari tells

you that it’s been a pleasure doing business with you.  What’s he

talking about?  It’s almost as if he doesn’t expect to see you again.  

SAVE YOUR GAME HERE.  As soon as you step outside, you will be

arrested.

 

The guards throw you into a jail cell.  The other prisoner here is a

Katta, but he is very wary of you.  TELL ABOUT SELF, then SHOW

PIN to the Katta.  He now knows he can trust you.  ASK ABOUT

NAME, and he tells you his name is Sharaf.  Now the pair of you need

to escape from this cell, before Khaveen arrives to interrogate you.  

Walk over to the cell door, and CAST OPEN.  The door will be open in

no time, so simply walk out of the jail cell.  

 

Sharaf reveals a hidden escape route in the walls of the jail.  Before

you leave here, make sure you GET EQUIPMENT from table on the

right.  Now ENTER PASSAGE to follow Sharaf through the escape

route.  

 

You and Sharaf soon have to part ways, and Sharaf points you in the

direction of the Blue Parrot Inn, before leaving in the other direction.  

At the intersection, head left, and follow path until you meet Ad Avis.  

Ad Avis hypnotises you, and takes you to the Forbidden City in the

middle of the desert, in search of the Statue Of Iblis.  Outside the

ancient ruins, pay attention to what Ad Avis is saying.  He can’t seem

to open the door, and in your hypnotic state, you are powerless to

resist him.  USE MIRROR to reflect moonlight onto the door to open

it.  Ad Avis sends you in - the door closes behind you, trapping you

inside.  

 

You’re in a very dark cave now, and you can’t see anything.  Thank-

fully, you still have the magic lamp with the Fire Elemental.  RUB

LAMP to get some light, then walk left to the next cave.  

 

There’s a waterfall and a stream flowing through this cave, with logs

continuously falling down the waterfall.  SAVE YOUR GAME HERE.  

Walk up to base of the waterfall, and stand near the shore, close to

the waterfall.  Wait for a log to float near you, then JUMP onto the

log.  JUMP again, once the log reaches the opposite shore.  Nice

reflexes!  SAVE YOUR GAME HERE.  Now notice that hole in the

rocks on the left.  Walk over to it, but be careful, as it will try to suck

you in.  You need to block the force of the wind, somehow.  No

worries - you’re a powerful Wizard!  LOOK ROCKS and CAST FORCE

BOLT near the wind hole to make the rocks collapse over the hole.  

Now climb up those stairs next to the waterfall, and make your way

behind the waterfall to cave on the right.  

 

SAVE YOUR GAME HERE.  You’re back in the cave you began in,

except you are on a higher path now.  Walk right to the next cave, but

be careful not to fall.  

 

You’ve reached a Lava Room now, and the heat here is scorching hot!

Follow the path round, but be careful not to step in the lava flames.  

USE WATER when you get too hot.  

 

You’re now in the Earth Room, and you’re standing on a path over-

looking the chamber down below.  Walk to edge of the rock, then

CAST LEVITATE to float down.  Now approach door on the left, and it

will ask you about the name of the power.  If you remember what Ad

Avis said outside, you’ll know the answer.  Say SULEIMAN to the

door.  The door opens, allowing you access to the next cave.  

 

You’ve finally reached the Treasure Room.  LOOK around all you

want, but don’t touch anything, because the treasure is cursed.  Walk

through door on the left, into the next cave.  

 

The Statue Of Iblis is in this room.  This is what Ad Avis has been

searching for.  You automatically walk up to the pedestal, towards

the Statue.  Ad Avis will appear, grab the statue, and blast some

rocks to block the door, so you can‘t get out.  How kind!  Then he

teleports himself away, leaving you trapped in this cave.  Walk back

down the path, then walk down a little bit, to see something flash in

the darkness.  LOOK FLASH, to realise it‘s a ring.  GET RING and read

the inscription.  Wow, this is a MAGIC ring!  A Djinni appears, granting

you 3 wishes.  But what should you wish for?  ASK ABOUT WISHES.

Hmmm, so you can only wish for Health, Prowess, or Teleport to

Iblis.  Okay, since you are a magic user, WISH FOR HEALING, and you

feel all your aches and pains disappear.  WISH FOR MAGIC, and your

skill at magic gets a major boost.  Lastly, TELEPORT, and the Djinni

teleports you to Rasier Palace Plaza.  

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DAY 30

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SAVE YOUR GAME HERE.  You’re in Rasier Palace Plaza.  Sharaf, the

Katta you freed, will briefly appear and tells you that the Under-

ground Resistance is almost ready to attack the Palace.  RUN down

to the Palace entrance.  There are 2 guards at the door, and another

guard patrolling on the wall above.  Quickly CAST FLAME DART at

the guard above, so he can’t call for reinforcement.  Now CAST

DAZZLE on the guards at the door to blind them.  Finally, CAST

OPEN on the palace door, and enter the palace.  You’ll automatically

work your way through the castle, until you reach the last chamber.  

Khaveen is guarding this chamber.  CAST CALM to distract him, and

he will wander off.  Now CAST LEVITATE to float down to the floor

below you.  SAVE YOUR GAME HERE.  There is a door at top of the

stairs on the right.  CAST OPEN on the door.  

 

Now before you enter, CAST REVERSAL on yourself (you’ll see why,

soon enough).  RUN through the door to find yourself in the Ritual

Chamber.

 

As soon as you enter the room, a big stone statue will come to life

and attack you.  Ad Avis is also here, and he’s almost finished his

ritual.  Quickly CAST TRIGGER on the statue to make it crumble to

bits, then CAST FETCH on an unlit candle to disrupt Ad Avis’s

Summoning Spell.  He’s furious at you now, and starts using shape

changing spells on you.  Hopefully, you’re protected by the Reversal

Spell (you DID cast that on yourself before entering the room, didn’t

you?), and his spells will just reflect off you.  Khaveen, still under the

influence of your Calm Spell, enters the room at this point, and is

turned into a snake (couldn’t happen to a nicer guy!).  Ad Avis realises

you’re protected by a Reversal Spell, so he changes tactics, and plans

to cast a spell that will set you on fire.  Run into centre of the room,

and CAST FORCE BOLT on the wall between the first and second

pillars on left side of the balcony.  The spell will reflect into the

brazier, the brazier will fall onto Ad Avis, and Ad Avis will fall over the

edge of the balcony.  The Djinni will reappear, tell you the real

prophecy, and then vanish again. 

 

With Khaveen and Ad Avis gone, you can restore Rasier to it’s former

glory.  

 

Now sit back and enjoy the ceremony in your honour.  You truly are a

hero!

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