QUEST FOR GLORY II (AGD)
TRIAL BY FIRE
WALKTHROUGH - MAGIC USER (PART 3)
This walkthrough was written by Frodo for The Hero's Glory
PLEASE NOTE: All map directions are in italic.
DAY 27
You arrive at the Rasier Gate Plaza. Khaveen will welcome you \
threaten you, but he will eventually give you a VISA. SAVE YOUR
GAME HERE. Enter the Blue Parrot Inn. Ferrari will ask you to join
him, so click on the table to sit down next to him. He will ask what
you want to drink - use the Talk Icon on yourself and Answer
Raseirish Coffee. When the bartender brings your coffee, click on it
to drink it. Afterwards, Ferrari will dismiss you. Explore until evening,
but don't get lost because your Magic Map does not work in this city.
Leave Rasier Gate Plaza through the top exit, and continue up until
you reach Fountain Plaza. Look at the fountain to see that it’s dried
up and vandalized - completely different from the beautiful fountain
you left behind in Shapier.
When evening arrives, return to Blue Parrot Inn. Ferrari will again ask
you to join him, so walk over to him and sit down. You will be
introduced to Ugarte. He will offer to sell you some information.
Click your COIN PURSE on Ugarte to pay for this information. Now
talk to Ugarte and work through all the topics, then click Talk Icon on
yourself and Say Goodbye to Ugarte. Also talk to Ferrari and work
through all the topics. When you’ve finished, stand up and leave the
table. It's time to go to bed now. The bedrooms are located behind
the bar, and are only accessible at night time. When you can, exit off
screen left behind the bar to enter bedroom.
DAY 28
After a rough night, you awaken in the Blue Parrot Inn. Leave the Inn,
and SAVE GAME HERE. Leave the Rasier Gate Plaza through the top
exit, and continue along path until you reach Rasier Fountain Plaza.
Walk down, and watch, as Ugarte Is dragged off for smuggling water.
Walk down again, and leave the Plaza through door at the top.
Follow path until a woman in a veil stops you. Follow her through
path on the right, then enter door on the left to find yourself in the
Harem’s House. She tells you that she longs to escape the
oppression here, and asks for your help, so give her your SPARE
CLOTHES, and give her your VISA. She’s the spitting image of you,
now. She gives you her MIRROR to show her appreciation. After she
leaves, wait a few seconds, then leave the Harem House.
Back out in the streets, Use COMPASS on yourself to get your
bearing. Head south until you’re back at Rasier Fountain Plaza. Now
walk up, and continue up, until you reach Rasier Gate Plaza again.
Make sure each of your spells is at least level 100 - if not, practice
CASTing spells in the street. But don’t get lost. When your spells are
high enough, just wander around the streets until evening, but don’t
get lost.
When evening arrives, return to Blue Parrot Inn. When you’re able,
enter your room and sleep for the night.
DAY 29
After a rough night, you awaken in the Blue Parrot Inn. Ferrari tells
you that it’s been a pleasure doing business with you. What’s he
talking about? It’s almost as if he doesn’t expect to see you again.
SAVE YOUR GAME HERE. As soon as you step outside, you will be
arrested.
The guards throw you into a jail cell. The other prisoner here is a
Katta - look at the Katta, and try to talk to him, but he is very wary of
you and won‘t talk. You still have the SAPHIRE PIN the Katta in
Shapier gave you, so show SAPHIRE PIN to this Katta, and he knows
now he can trust you. Talk to him again, and work through all the
topics. Now the pair of you need to escape from this cell, before
Khaveen arrives to interrogate you. Walk over to the cell door and
CAST OPEN. The door will be open in no time, so simply walk out of
the jail cell.
Sharaf, your new Katta friend, reveals a hidden escape route in the
walls of the jail. Before you leave here, make sure you click on that
table on the right, to get all your EQUIPMENT. Now enter the
passage to follow Sharaf through the escape route.
In the alleyways, use the Talk Icon on yourself, and Say Goodbye to
Sharaf. Now head down, and at the intersection, head left, and
follow path until you meet Ad Avis. Ad Avis hypnotises you, and
takes you to the Forbidden City in the middle of the desert, in search
of the Statue Of Iblis. Outside the ancient ruins, pay attention to
what Ad Avis is saying. He can’t seem to open the door, and in your
hypnotic state, you are powerless to resist him. Use your MIRROR on
the door to reflect moonlight onto the door and open it. Ad Avis
sends you in - the door closes behind you, trapping you inside.
You’re in a very dark cave now, and you can’t see anything. Thank-fully, you still have the magic lamp with the Fire Elemental. Use
LAMP WITH FIRE ELEMENTAL on the darkness to get some light,
then walk left to the next cave.
There’s a waterfall and a stream flowing through this cave, with logs
continuously falling down the waterfall. SAVE YOUR GAME HERE.
Walk up to base of the waterfall, and stand near the shore, close to
the waterfall. Wait for a log to float near you, then click on the log to
jump onto it. Jump again, once the log reaches the opposite shore.
Nice reflexes! SAVE YOUR GAME HERE. Now notice that hole in the
rocks on the left. Walk over to it, but be careful, as it will try to suck
you in. You need to block the force of the wind, somehow. No
worries - you’re a powerful Wizard! Look at the rocks above the air
hole, and cast FORCE BOLT near the wind hole to make the rocks
collapse over the hole. Now climb up those stairs next to the water-
fall, and make your way behind the waterfall to cave on the right.
SAVE YOUR GAME HERE. You’re back in the cave you began in,
except you are on a higher path now. Walk right to the next cave, but
be careful not to fall.
You’ve reached a Lava Room now, and the heat here is scorching hot!
Follow the path round, but be careful not to step in the lava flames.
Use your WATERSKINS when you get too hot.
You’re now in the Earth Room, and you’re standing on a path over-
looking the chamber down below. Walk to edge of the rock, then
cast LEVITATE to float down. Now approach door on the left, and it
will ask you about the name of the power. If you remember what Ad
Avis said outside, you’ll know the answer. Type SULEIMAN in the
text box that pops up. The door opens, allowing you access to the
next cave.
You’ve finally reached the Treasure Room. Look around all you want,
but don’t touch anything, because the treasure is cursed. Walk
through door on the left, into the next cave.
The Statue Of Iblis is in this room. This is what Ad Avis has been
searching for. You automatically walk up to the pedestal, towards
the Statue. Ad Avis will appear, grab the statue, and blast some
rocks to block the door, so you can‘t get out. How kind! Then he
teleports himself away, leaving you trapped in this cave. Walk back
down the path, then walk down a little bit, to see something flash in
the darkness. Approach the flash, and you realise it‘s a RING. Take
the RING and read the inscription. Wow, this is a MAGIC ring! A
Djinni appears - talk to him and work through all the topics. Make
sure you ask about Wishes, then Health, Prowess, and Teleport. Now
use Talk Icon on yourself, and Make A Wish. Okay, since you are a
Magic User, WISH FOR HEALING, WISH FOR MAGIC, and lastly,
TELEPORT TO IBLIS, and the Djinni teleports you to Rasier Palace
Plaza.
DAY 30
SAVE YOUR GAME HERE. You’re in Rasier Palace Plaza. Sharaf, the
Katta you freed, will briefly appear and tells you that the Under-
ground Resistance is almost ready to attack the Palace. Run down
to the Palace entrance. There are 2 guards at the door, and another
guard patrolling on the wall above. Quickly cast FLAME DART at the
guard above, so he can’t call for reinforcements. Now cast DAZZLE
on the guards at the door to blind them. Finally, cast OPEN on the
palace door, and enter the palace.
You’ll automatically work your way through the castle, until you reach
the last chamber. Khaveen is guarding this chamber. Cast CALM to
distract him, and he will wander off. Now cast LEVITATE to float
down to the floor below you. SAVE YOUR GAME HERE. There is a
door at top of the stairs on the right. Cast OPEN on the door.
Now before you enter, cast REVERSAL on yourself (you’ll see why,
soon enough). Run through the door to find yourself in the Ritual
Chamber.
As soon as you enter the room, a big stone statue will come to life
and attack you. Ad Avis is also here, and he’s almost finished his
ritual. Quickly cast TRIGGER on the statue to make it crumble to
bits, then cast FETCH on an unlit candle to disrupt Ad Avis’s
Summoning Spell. He’s furious at you now, and starts using shape-
changing spells on you. Hopefully, you’re protected by the Reversal
Spell (you DID cast that on yourself before entering the room, didn’t
you?), and his spells will just reflect off you. Khaveen, still under the
influence of your Calm Spell, enters the room at this point, and is
turned into a snake (couldn’t happen to a nicer guy!). Ad Avis realises
you’re protected by a Reversal Spell, so he changes tactics, and plans
to cast a spell that will set you on fire. Run into centre of the room,
and cast FORCE BOLT on the wall between the first and second
pillars on left side of the balcony. The spell will reflect into the
brazier, the brazier will fall onto Ad Avis, and Ad Avis will fall over the
edge of the balcony. The Djinni will reappear, tell you the real
prophecy, and then vanish again.
With Khaveen and Ad Avis gone, you can restore Rasier to it’s former
glory.
Now sit back and enjoy the ceremony in your honour. You truly are a
hero!