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QUEST FOR GLORY II

TRIAL BY FIRE

WALKTHROUGH - THIEF (PART 3)

 

This walkthrough was written by Frodo for The Hero's Glory

 

 

 

PLEASE NOTE:  All map directions are in italic.

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DAY 27

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You arrive at the Rasier Gate Plaza.  Khaveen will welcome you \

threaten you, but he will eventually give you a visa.  Now make sure

you are SNEAKing, then SAVE YOUR GAME HERE.  Enter the Blue

Parrot Inn.  Ferrari will ask you to join him, so sneak over to him and SIT down.  He will ask what you want to drink - ask for COFFEE.  

When the bartender brings your coffee, make sure you DRINK it.  

Afterwards, Ferrari will dismiss you.  Now he is a thief, so MAKE

THIEF SIGN.  He warns you not to steal anything without his

permission.  Explore until evening, but don't get lost because your

Magic Map does not work in this city.  

 

When evening arrives, return to Blue Parrot Inn.  Ferrari will again ask

you to join him, so sneak over to him and SIT down.  You will be

introduced to Ugarte.  He will offer to sell you some information.  

PAY UGARTE to get this information.  Now ASK ABOUT SERVICE

and ASK ABOUT WATER.  It seems that Ugarte controls the water

supply here, so he holds an iron grip over this town.  Say BYE to

Ugarte, then STAND up.  Now the bedrooms are located behind the bar.  But unlike Shapier, you can’t just enter whenever you want.  

Walk around for a while, and keep trying to enter the bedrooms

behind the bar.  Eventually, you’ll be allowed in.  As you enter the

bedroom, Ferrari tells you he would like to speak with you tomorrow,

regarding your thief skills.  I wonder what he wants?  

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DAY 28

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After a rough night, you awaken in the Blue Parrot Inn.  Leave the Inn,

make sure you are SNEAKing, and SAVE YOUR GAME HERE.  Leave

the Rasier Gate Plaza through the top exit, until you reach Rasier

Fountain Plaza.  The fountain here is dried up and vandalized -

completely different from the beautiful fountain you left behind in

Shapier.  

 

Sneak down, and watch, as Ugarte Is dragged off for smuggling

water.  Sneak down again, and from here, leave the Fountain Plaza

through door at the top.  

 

Follow path until a woman in a veil stops you.  Follow her through

door on the right, then enter door on the left to find yourself in the

Harem’s House.  She tells you that she longs to escape the

oppression here, and asks for your help, so GIVE CLOTHES, and GIVE

VISA to her.  She’s the spitting image of you, now.  She gives you her

MIRROR to show her appreciation.  After she leaves, wait a few

seconds, then leave the Harem House.  

 

Back out in the streets, USE COMPASS to get your bearing.  Head

south until you’re back at Rasier Fountain Plaza.  Now sneak up, and

continue up, until you reach Rasier Gate Plaza again.  Wander around

the streets until evening, but don’t get lost.  

 

When evening arrives, return to Blue Parrot Inn.  Ferrari will invite you

to join him, so sneak over and SIT down.  He asks if you are willing to

do a favour for him, so tell him YES.  He tells you about a statue of a

black falcon, and wants you to steal it for him.  You have little choice

but to do as he asks.  STAND up, leave the Blue Parrot Inn, and make

your way to the Rasier Fountain Plaza.  Sneak around this area until it

gets dark, but don’t get lost.  
 
Once the night approaches, find the open window in the Fountain

Plaza - it‘s the only one without bars.  SAVE YOUR GAME HERE

Now USE ROPE and climb up to the window.  When you‘re inside,

make sure you are SNEAKing, then sneak around in front of the

canopy bed.  If you make a noise, stop for a few seconds until things

settle down again.  Sneak over to the cabinet on the left, LOOK

CABINET, and OIL HINGES.  Now PICK LOCK on the cabinet, OPEN

DOOR and TAKE BIRD.  CLOSE DOOR of the cabinet, and sneak back

over to the window to make your escape.  Sneak back to Blue Parrot

Inn, in the Rasier Gate Plaza.  Ferrari will ask if you have the bird, so

tell him YES, then GIVE BIRD to Ferrari.  Unfortunately, this bird

statue turns out to be a fake.  When he‘s finished talking to you, go

to your room to sleep.

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DAY 29

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After a rough night, you awaken in the Blue Parrot Inn.  Ferrari tells

you that it’s been a pleasure doing business with you.  What’s he

talking about?  It’s almost as if he doesn’t expect to see you again.  

SAVE YOUR GAME HERE.  As soon as you step outside, you will be

arrested.

 

The guards throw you into a jail cell.  The other prisoner here is a

Katta, but he is very wary of you.  TELL ABOUT SELF, then SHOW

PIN to the Katta.  He now knows he can trust you.  ASK ABOUT

NAME, and he tells you his name is Sharaf.  Now the pair of you need

to escape from this cell, before Khaveen arrives to interrogate you.  

Sneak over to the cell door, and USE PIN to pick the lock.  You should

manage this in no time.  

 

Sharaf reveals a hidden escape route in the walls of the jail.  Before

you leave here, make sure you GET EQUIPMENT from table on the

right.  Now ENTER PASSAGE to follow Sharaf through the escape

route.  

 

You and Sharaf soon have to part ways, and Sharaf points you in the

direction of the Blue Parrot Inn, before leaving in the other direction.  

At the intersection, head left, and follow path until you meet Ad Avis.  

Ad Avis hypnotises you, and takes you to the Forbidden City in the

middle of the desert, in search of the Statue Of Iblis.  Outside the

ancient ruins, pay attention to what Ad Avis is saying.  He can’t seem

to open the door, and in your hypnotic state, you are powerless to

resist him.  USE MIRROR to reflect moonlight onto the door to open

it.  Ad Avis sends you in - the door closes behind you, trapping you

inside.  

 

You’re in a very dark cave now, and you can’t see anything.  Thank-

fully, you still have the magic lamp with the Fire Elemental.  RUB

LAMP to get some light, then walk left to the next cave.  

 

There’s a waterfall and a stream flowing through this cave, with logs

continuously falling down the waterfall.  SAVE YOUR GAME HERE.  

Walk up to base of the waterfall, and stand near the shore, close to

the waterfall.  Wait for a log to float near you, then JUMP onto the

log.  JUMP again, once the log reaches the opposite shore.  Nice

reflexes!  SAVE YOUR GAME HERE.  Now notice that hole in the

rocks on the left.  Walk over to it, but be careful, as it will try to suck

you in.  You need to block the force of the wind, somehow.  No

worries - simply LOOK ROCKS and PICK ROCKS near the wind hole to

make the rocks collapse over the hole.  Now climb up those stairs

next to the waterfall, and make your way behind the waterfall to cave

on the right.  

 

SAVE YOUR GAME HERE.  You’re back in the cave you began in,

except you are on a higher path now.  Walk right to the next cave, but

be careful not to fall.  

 

You’ve reached a Lava Room now, and the heat here is scorching hot!

Follow the path round, but be careful not to step in the lava flames.  

USE WATER when you get too hot.  

 

You’re now in the Earth Room, and you’re standing on a path over-

looking the chamber down below.  Walk to edge of the rock, then

USE ROPE to climb down.  Now approach door on the left, and it will

ask you about the name of the power.  If you remember what Ad Avis

said outside, you’ll know the answer.  Say SULEIMAN to the door.  

The door opens, allowing you access to the next cave.  

 

You’ve finally reached the Treasure Room.  LOOK around all you

want, but don’t touch anything, because the treasure is cursed.  

Continue through door on the left, into the next cave.  

 

The Statue Of Iblis is in this room.  This is what Ad Avis has been

searching for.  You automatically walk up to the pedestal, towards

the Statue.  Ad Avis will appear, grab the statue, and blast some

rocks to block the door, so you can‘t get out.  How kind!  Then he

teleports himself away, leaving you trapped in this cave.  Go back

down the path, then walk down a little bit, to see something flash in

the darkness.  LOOK FLASH, to realise it‘s a ring.  GET RING and read

the inscription.  Wow, this is a MAGIC ring!  A Djinni appears, granting

you 3 wishes.  But what should you wish for?  ASK ABOUT WISHES.  

Hmmm, so you can only wish for Health, Prowess, or Teleport to Iblis.

Okay, since you are a thief, WISH FOR HEALING, and you feel all your

aches and pains disappear.  WISH FOR VITALITY, and you get a

major Vitality boost.  Lastly, TELEPORT, and the Djinni teleports you

to Rasier Palace Plaza.  

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DAY 30

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SAVE YOUR GAME HERE.  You’re in Rasier Palace Plaza.  Sharaf, the

Katta you freed, will briefly appear and tells you that the Under-

ground Resistance is almost ready to attack the Palace.   RUN down

to the Palace entrance.  There are 2 guards at the door, and another

guard patrolling the wall above.  THROW DAGGER at the patrolling

guard on the wall, so he can’t call for reinforcements.  Now USE

ROPE to climb up the wall.  Notice that silk scarf on the left wall?  

That’s a clue.  Run left into the next room.  

 

Watch the scene with some women in the Harem hiding you from the

guards.  Don’t worry, you’re not in any real danger here.  As soon as

you can, move on to the next room.  

 

SAVE YOUR GAME HERE.  There are several guards here.  Quickly go

down to the water fountain statue.  When Nawar calls one of the

guards over to the door, crawl left to the table he was sitting at.  Now

from here, sneak up to the door, onto the balcony.  

 

SAVE YOUR GAME HERE.  You can see Ad Avis across the way,

performing the summoning ritual.  Fortunately, you have arrived

rather early in the ritual, so USE ROPE and you will extend it

horizontally.  Tightrope walk across it using techniques you learned

back in Shapier.  Once you reach the end, THROW DAGGER at an

unlit candle.  Ad Avis is furious at you, and starts shooting fireballs at

you.  DUCK the first one, then quickly DUCK the second one, which

comes right after it.  Now, start to edge over to the other pillar so you

get a better aim at him.  But as soon as he speaks, DUCK again.  Now

continue edging over to the next pillar.  Once you reach the other

pillar, DUCK again, and then THROW DAGGER at him to knock him

back.  He will throw another fireball at you - when he does so, DUCK,

then THROW DAGGER at him, which will knock him over the edge.  

The Djinni will reappear, tell you the real prophecy, and then vanish

again.   

 

With Khaveen and Ad Avis gone, you can restore Rasier to it’s former

glory.  

 

Now sit back and enjoy the ceremony in your honour.  You truly are a

hero!  
 

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