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QUEST FOR GLORY II (AGD)

TRIAL BY FIRE

WALKTHROUGH - THIEF (PART 3)

 

This walkthrough was written by Frodo for The Hero's Glory

 

 

 

  

DAY 27

You arrive at the Rasier Gate Plaza.  Khaveen will welcome you \

threaten you, but he will eventually give you a visa.  SAVE YOUR

GAME HERE.  Enter the Blue Parrot Inn.  Ferrari will ask you to join

him, so sneak over to him and sit down.  He will ask what you want to

drink - use the Talk Icon on yourself and Answer Raseirish Coffee.  

When the bartender brings your coffee, click on it to drink it.  After-

wards, Ferrari will dismiss you.  Now he is a thief, so use the Talk Icon

on yourself, and Make Thief Sign.  He warns you not to steal anything

without his permission.  Now leave the Blue Parrot Inn.  

 

Leave Rasier Gate Plaza through the top exit, and continue up until

you reach Fountain Plaza.  Look at the fountain to see that it’s dried

up and vandalized - completely different from the beautiful fountain

you left behind in Shapier.  

 

Explore until evening, but don't get lost because your Magic Map

does not work in this city.  

 

When evening arrives, return to Blue Parrot Inn.  Ferrari will again ask

you to join him, so sneak over to him and sit down.  You will be

introduced to Ugarte.  He will offer to sell you some information.  

Click your COIN PURSE on Ugarte to pay for this information.  Now

talk to Ugarte and work through all the topics, then click Talk Icon on

yourself and Say Goodbye to Ugarte.  Also talk to Ferrari and work

through all the topics.  When you’ve finished, stand up and leave the

table.  It's time to go to bed now.  The bedrooms are located behind

the bar, and are only accessible at night time.  When you can, exit off

screen left behind the bar to enter bedroom.  As you enter the bed-

room, Ferrari tells you he would like to speak with you tomorrow,

regarding your thief skills.  I wonder what he wants?  


DAY 28

After a rough night, you awaken in the Blue Parrot Inn.  Leave the Inn,

make sure you are in Sneak Mode, and SAVE GAME HERE.  Leave the

Rasier Gate Plaza through the top exit, and continue along path until

you reach Rasier Fountain Plaza.  

 

Sneak down, and watch, as Ugarte Is dragged off for smuggling

water.  Sneak down again, and from here, leave the Fountain Plaza

through door at the top.  

 

Follow path until a woman in a veil stops you.  Follow her through

path on the right, then enter door on the left to find yourself in the

Harem’s House.  She tells you that she longs to escape the

oppression here, and asks for your help, so give her your SPARE

CLOTHES, and give her your VISA.  She’s the spitting image of you,

now.  She gives you her MIRROR to show her appreciation.  After she

leaves, wait a few seconds, then leave the Harem House.  

 

Back out in the streets, Use COMPASS on yourself to get your

bearing.  Head south until you’re back at Rasier Fountain Plaza.  Now

sneak up, and continue up, until you reach Rasier Gate Plaza again.  

Wander around the streets until evening, but don’t get lost.  

 

When evening arrives, return to Blue Parrot Inn.  Ferrari will invite you

to join him, so sneak over and sit down at the table with him.  He

asks if you are willing to do a favour for him, so use the Talk Icon on

yourself, and Answer Yes.  He tells you about a statue of a black

falcon, and wants you to steal it for him.  You have little choice but to

do as he asks.  Stand up, leave the Blue Parrot Inn, and make your

way to the Rasier Fountain Plaza.  Sneak around this area until it gets

dark, but don’t get lost.  
 

Once the night approaches, find the open window in the Fountain

Plaza - it‘s the only one without bars.  SAVE YOUR GAME HERE.  

Now use your MAGIC ROPE and climb up to the window.  When

you‘re inside, make sure you are in SNEAK Mode, then sneak around

in front of the canopy bed.  If you make a noise, stop for a few

seconds until things settle down again.  Sneak over to the cabinet on

the left, look at the cabinet, and use your OIL to oil the hinges.  Now

Use your THIEVES TOOLKIT to pick lock on the cabinet.  Open

cabinet door and take the BIRD STATUETTE.   Now close door of the

cabinet, and sneak back over to the window and climb out the

window to make your escape.  Sneak back to Blue Parrot Inn, in the

Rasier Gate Plaza.  Ferrari will ask if you have the bird, so use the Talk

Icon on yourself, and Answer Yes.  Give BIRD STATUETTE to Ferrari.  

Unfortunately, this bird statue turns out to be a fake.  When he‘s

finished talking to you, go to your room to sleep.


DAY 29

After a rough night, you awaken in the Blue Parrot Inn.  Ferrari tells

you that it’s been a pleasure doing business with you.  What’s he

talking about?  It’s almost as if he doesn’t expect to see you again.

SAVE YOUR GAME HERE.  As soon as you step outside, you will be

arrested.

 

The guards throw you into a jail cell.  The other prisoner here is a

Katta - look at the Katta, and try to talk to him, but he is very wary of

you and won‘t talk.  You still have the SAPHIRE PIN the Katta in

Shapier gave you, so show SAPHIRE PIN to this Katta, and he knows

now he can trust you.  Talk to him again, and work through all the

topics.  Now the pair of you need to escape from this cell, before

Khaveen arrives to interrogate you.  Look at the cell door, and use

SAPHIRE PIN on the door to pick the lock.  You should be out of there

in no time.  

 

Sharaf, your new Katta friend, reveals a hidden escape route in the

walls of the jail.  Before you leave here, make sure you click on that

table on the right, to get all your EQUIPMENT.  Now enter the

passage to follow Sharaf through the escape route.  

 

In the alleyways, use the Talk Icon on yourself, and Say Goodbye to

Sharaf.  Now head down, and at the intersection, head left, and

follow path until you meet Ad Avis.Ad Avis hypnotises you, and takes

you to the Forbidden City in the middle of the desert, in search of the

Statue Of Iblis.  Outside the ancient ruins, pay attention to what Ad

Avis is saying.  He can’t seem to open the door, and in your hypnotic

state, you are powerless to resist him.  Use your MIRROR on the door

to reflect moonlight onto the door and open it.  Ad Avis sends you in -

the door closes behind you, trapping you inside.  

 

You’re in a very dark cave now, and you can’t see anything.  Thank-

fully, you still have the magic lamp with the Fire Elemental.  Use

LAMP WITH FIRE ELEMENTAL on the darkness to get some light,

then sneak left to the next cave.  

 

There’s a waterfall and a stream flowing through this cave, with logs

continuously falling down the waterfall.  SAVE YOUR GAME HERE.

Sneak up to base of the waterfall, and stand near the shore, close to

the waterfall.  Wait for a log to float near you, then click on the log to

jump onto it.  Jump again, once the log reaches the opposite shore.  

Nice reflexes!  SAVE YOUR GAME HERE.  Now notice that hole in the

rocks on the left.  Sneak over to it, but be careful, as it will try to suck

you in.  You need to block the force of the wind, somehow.  No

worries - you’re a skilled thief!  Look at the rocks above the air hole,

and use your THIEVES TOOLKIT on the rocks, to make them collapse

over the hole.  Now climb up those stairs next to the waterfall, and

make your way behind the waterfall to cave on the right.  

 

SAVE YOUR GAME HERE.  You’re back in the cave you began in,

except you are on a higher path now.  Sneak right to the next cave,

but be careful not to fall.  

 

You’ve reached a Lava Room now, and the heat here is scorching

hot! Follow the path round, but be careful not to step in the lava

flames.  Use your WATERSKINS when you get too hot.  

 

You’re now in the Earth Room, and you’re standing on a path over-

looking the chamber down below.  Sneak to edge of the rock, and use

your MAGIC ROPE to climb down.  Now approach door on the left,

and it will ask you about the name of the power.  If you remember

what Ad Avis said outside, you’ll know the answer.  Type SULEIMAN

in the text box that pops up.  The door opens, allowing you access to

the next cave.  

 

You’ve finally reached the Treasure Room.  Look around all you want,

but don’t touch anything, because the treasure is cursed.  Continue

through door on the left, into the next cave.  

 

The Statue Of Iblis is in this room.  This is what Ad Avis has been

searching for.  You automatically sneak up to the pedestal, towards

the Statue.  Ad Avis will appear, grab the statue, and blast some

rocks to block the door, so you can‘t get out.  How kind!  Then he

teleports himself away, leaving you trapped in this cave.  Sneak back

down the path, then sneak down a little bit, to see something flash in

the darkness.  Approach the flash, and you realise it‘s a ring.  Take

the RING and read the inscription.  Wow, this is a MAGIC ring!  A

Djinni appears - talk to him and work through all the topics.  Make

sure you ask about Wishes, then Health, Prowess, and Teleport.  Now

use Talk Icon on yourself, and Make A Wish.  Okay, since you are a

thief, wish for HEALING, wish for AGILITY, and lastly, TELEPORT TO

IBLIS, and the Djinni teleports you to Rasier Palace Plaza.  


DAY 30

SAVE YOUR GAME HERE.  You’re in Rasier Palace Plaza.  Sharaf, the

Katta you freed, will briefly appear and tells you that the Under-

ground Resistance is almost ready to attack the Palace.   Run down

to the Palace entrance.  There are 2 guards at the door, and another

guard patrolling the wall above.  Throw a DAGGER at the patrolling

guard on the wall, so he can’t call for reinforcements.  Now use your

MAGIC ROPE on pillar on the left to climb up.  Notice that silk scarf

on the left wall?  That’s a clue.  Run left into the next room.  

 

Watch the scene with some women in the Harem hiding you from the

guards.  Don’t worry, you’re not in any real danger here.  As soon as

you can, move on to the next room.  

 

There are several guards here.  Quickly go down to the water fountain

statue.  When Nawar calls one of the guards over to the door, crawl

left to the table he was sitting at.  Now from here, sneak up to the

door, onto the balcony.  

 

SAVE YOUR GAME HERE.  You can see Ad Avis across the way,

performing the summoning ritual.  Fortunately, you have arrived

rather early in the ritual, so use MAGIC ROPE and you will extend it

horizontally.  Tightrope walk across it using techniques you learned

back in Shapier.  It’s tricky, but doable.  Khaveen will show up, and try

and catch you, but you should be able to cross the tightrope before

he reaches you.  Once you reach the end, throw DAGGER at an unlit candle.  Ad Avis is furious at you, and starts shooting fireballs at you.  

Duck (use Down Arrow) the first one, then quickly duck (Down Arrow)

the second one, which comes right after it.  Now, start to edge over

to the other pillar so you get a better aim at him.  But as soon as he

speaks, duck again.  Now continue edging over to the next pillar.  

Once you reach the other pillar, duck again, and then throw DAGGER

at him to knock him back.  He will throw another fireball at you -

when he does so, duck, then throw DAGGER at him, which will knock

him over the edge.  The Djinni will reappear, tell you the real

prophecy, and then vanish again.   

 

With Khaveen and Ad Avis gone, you can restore Rasier to it’s former

glory.  

 

Now sit back and enjoy the ceremony in your honour.  You truly are a

hero!  
 

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