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THE SILVER LINING:  EPISODE 2

TWO HOUSEHOLDS

REVIEW

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YEAR:  2010                

 

SIZE:  1.67 GB (includes all 4 episodes currently available)

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PLATFORM:  Windows

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DEVELOPER:  Phoenix Online Publishing

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+  A true labour of love

+  Spectacular graphics & music 

+  Wonderful tie-in to official King’s Quest games

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-  Characters’ mouths move oddly

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STORY

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After seeing both his children left comatose due to an evil curse in

Episode 1, King Graham is determined to find a way to help them, and

break the curse.  The trail led him to The Isle Of The Druids, where the

Arch Druid told him the only way to save his children is to reach them in

their dreams - Graham must enter The Realm Of Dreams.  The Arch

Druid can perform a spell that will let Graham do this… but the Arch

Druid needs special ingredients.  Thus begins Graham’s desperate

search.  

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Watch the ‘Previously On’, and the Intro cutscenes.  The mystical storm

that held Graham on Isle Of The Druids has now passed.  The Arch

Druid gives Graham some meaningful advice before he leaves.  A magic

scroll guides King Graham, as he looks for A Magical Bag, An Animated

Vessel, and A Lethal Liquid.  A daunting task to be sure, but King

Graham will not give up!  He will do whatever it takes to save Rosella

and Alexander.  

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To find the ingredients, he has to travel between the isles, looking for

clues, meeting some wonderful characters (including a few old

favourites), learning more about the mysterious cloaked stranger that

cursed his children, all the while trying to stay strong for his family.

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 Poor Graham!

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Get ready for an emotional ending.  

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TECHNICAL NOTE

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If you are not able to save your game, it may be a Permissions

problem.  Make sure you are playing as Administrator. 

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GAMEPLAY

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The Silver Lining is a fan made game, and a true labour of love from the

developers, Phoenix Online Publishing.  This is Episode 2 of a 5-episode

story… and what an episode it is!  Phoenix Online have done a fantastic

job of tying this story in with the official King’s Quest games.  

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The game uses the Point & Click interface, and you can interact with

Graham’s world by using the menu at top of the screen.  The menu is

neatly tucked away, until you move your mouse up there.  Icons allow

Graham to Walk (double-click to run), Look, Pick Up\Use, or Talk to

another character.  A bag in the top right section holds all your

inventory items, and you can manipulate your items (get a better look

at them, open your bag of coins, rotate them etc) by clicking on them

in the display panel.  You can also check what ingredients you need by

clicking the scroll on yourself.  

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The Coat Of Arms in the top centre gives you access to the game

menu.  From here, you can Save\Restore\Go Back To Game\Quit.  The

game itself is very customisable, and you can set things entirely to

your own preference via the Options Menu.  You can select how much

detail you want, and even take out specific special effects.  You can

choose whether you want to hear the Narrator’s voice or not, and you

can choose if you want to have subtitles or not.  Many commercial

games don’t give you as many options as this!  

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GRAPHICS

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Graphics are very impressive!  So much detail has been lovingly

crammed in.  When you are on any of the isles, you see Hassan’s boat

bob up & down realistically.  In Ali’s shop, the fireplace flickers and

cackles as though alive, and you can almost feel the heat from the

flames.  I love how Ali himself, pushes his specs back up on his nose

every so often.  Characters blink as you would expect.  The fountain in

the market square is spectacular to look at.  And just as in Episode 1,

the floor in the Main Hall of the castle is amazingly polished & shiny!  I

love how ingredients appear and disappear on the scroll, and then get

crossed out when you find them.  The Animated Vessel is so cute, as

he walks back & forth.  

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It’s just a gorgeous game to look at, and it’s wonderful to re-visit The

Land Of The Green Isles (from KQ6).  Having said that, I do have a

small gripe about characters talking - when they talk, their mouth

moves… awkwardly.  But that’s just one small detail in an otherwise

fantastic game!  

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When talking to other characters, a list of topics is shown at the

bottom, and you can choose what to talk about.  Inventory items are

shown as pictures, so it’s easy to see what you’re carrying.  Inventory

items automatically rotate, giving you a better look at them.  

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CHARACTERS

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There are some wonderful characters in this episode, that deserve to

be mentioned.  As well as the characters from Episode 1 (Shamir, the

Arch Druid, Hassan, Captain Saladin etc), we also come across some

old favourites from KQ6 (Jollo the clown, Ali, Black Widow).  And I was

DELIGHTED to see Hole In The Wall again, after Alexander’s encounter

with him.  We are also introduced to some new characters:  Mag-Gnat

(who is just adorable), the Ranger, and the market stall merchants.  

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SOUND AND MUSIC

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Beautiful, atmospheric music is heard throughout the game, and

changes depending on what location you’re in.  Comedic piano music

plays while you’re talking to Jollo.  Other times, sad music is heard, or

dramatic music.  It always seems perfect for whatever scene you’re in.  

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All the characters are fully voiced, which helps to bring the game to

life, and everyone sounds just right.  My favourite is Jollo’s slightly

comical voice, but I also love Graham’s concerned voice, Hassan, and

Black Widow.  Hole In The Wall’s squeaks deserve special mention, but

then again, I’m very fond of him!  

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Sound effects are equally impressive.  A ‘Ding Dong’ beep is heard

when Graham picks up an item.  Seagulls squawking noisely on Isle Of The Sacred Mountain is a nice touch.  The sign on Hassan’s hut

squeaking.  Waves lap against the edge of the dock.  There is so much

to love!  

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