THE SILVER LINING: EPISODE 1
WHAT IS DECREED MUST BE
WALKTHROUGH
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This walkthrough was written by Frodo
for The Daventry Chronicles
 
 
 
ISLE OF THE CROWN
Watch the emotional intro, as a dark magic overcomes Princess Rosella
and Prince Alexander, leaving them in a deep coma. Now it is up to
King Graham to save his children.
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You begin your adventures outside Rosella and Alexander’s room. Have
a look around, and talk to the Guard Dogs. Take upper-right exit into
the next corridor.
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There are 2 doors here - Go through the lower door - that’s the room
you and Valanice are staying in. Have a look around the grand room.
Touch the dressing screen to change into your Adventurer’s outfit.
Search chest at end of the bed, and getpouch of GOLD COINS. Walk
right a little bit, and look in the mirror. Open glass door on the right,
and head out to the balcony. Look in both the dish-like bowls, and get
the DAVENTRY COIN. Leave the balcony and leave the room.
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Back in the corridor, walk down a little bit, and go down the stairs.
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In the Grand Hall, go through door on the left (under the stairs). Look
at suit of armour, and touch suit of armour. Now go forward, into the
garden.
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The garden is beautiful. Take the STRANGER’S BLACK CLOAK.
Edgar’s parents are sitting out here - go and talk to them. Ask about
all topics.
Now return to the Grand Hall. Open the front door, and head outside.
Outside the castle door, look at guard dog, and talk to guard dog twice.
Walk down to the next screen. Look at the tree, and look at Sing-Sing
(the nightingale) nesting in the tree with her babies.
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Try to walk down again, but you are stopped by a falling tree. Take the
left-fork to the village.
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The banner that hung over the archway, celebrating Cassima and
Alexander’s birthday is struck down by lightning. Look at the strange
man with the ‘Dooms Day’ sign. Look at note on the Pawn Shop door. -
how could the note just disappear like that?
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Walk left, into the Village Square. Have a look around - it’s deserted
though, everyone has packed up for the day, following the tragic
events. Return to the village.
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Head up through the archway, to find yourself at the docks. Walk
down a little bit, until you see the ferry. Now for a bit of fun, Save your
game, and jump into the sea (hee hee). When you’ve Restored your
game, talk to Hassan, and ask about all topics. You need to borrow his
ferry, but he refuses to lend it to you because he doesn’t believe you’re
really King Alexander’s father. Show Hassan your DAVENTRY COIN.
Talk to him again, but he still won’t lend you his ferry. Give him your
pouch of GOLD COINS. Finally! He agrees to take you on his ferry. Talk
to him again, and say ‘YES’, you’re ready to sail. Travel to Isle Of The
Sacred Mountain.
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ISLE OF THE SACRED MOUNTAIN
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Look at NIGHTSHADE FLOWER on the shore. Climb up the stairs, to
the top. Phew! That was exhausting! Now watch the cutscene, as
Graham talks to the Winged Ones, and also the Oracle.
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When the guards place you back on the shore, walk back into the
water, and climb into the ferry. Tell Hassan you want to go to Isle Of
The Mists.
ISLE OF MISTS
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Watch cutscene as the Arch Druid tells Graham he can only help his
children by entering their dreams - he must travel to Realm Of The
Dreams to collect ingredients for the Arch Druid to cast the spell.
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Watch another cutscene to end the chapter.