THE SILVER LINING: EPISODE 2
TWO HOUSEHOLDS
WALKTHROUGH
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This walkthrough was written by Frodo
for The Daventry Chronicles
 
 
 
INTRO
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Watch the ‘Previously On’, and the Intro cutscenes.
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As the Episode starts properly, you get a quick explanation of the
scroll’s abilities. EXIT close-up of the scroll. The map will appear - sail
to Isle Of The Crown.
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ISLE OF THE CROWN
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After you have reached Isle Of The Crown, talk to Hassan, and ask
about all topics. When he asks if you’re ‘Ready To Sail’, tell him NO.
You haven’t explored this island yet. There’s a boy sitting on the edge
of the docks, trying to fish. Talk to him, and he‘ll tell you he‘s had no
luck fishing, because the fish are all hiding since the storm last night.
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Follow the path up to the village. Enter Ali’s Book Shop. Talk to Ali,
and ask about all topics. Show Ali your SCROLL WITH INGREDIENTS.
He confirms it’s Druid magic, and the only thing he can help you with is
the Magical Bag, but he’ll need a map to show you where to travel.
Talk to Jollo, and ask about all topics. Jollo gives you a FAKE ARM - he’s
a funny guy! Look around the shop. There’s a large bookcase along the
wall. Look at the left shelf of the bookcase, the books here are on
marine life. Take the book titled ’Folklore Of The Sea’, and read
through it, then return if to the shelf. The next section of the book-
shelf has books on botany. Take the book titled ’The Power Of
Nightshade’, and read through it, then return it to the shelf. The next
section (to the right of the fireplace) is books on Fairytales. Take the
book titled ‘Classic Fairy Tales’, and read through it, then return it to
the shelf. The last section is books on Religion and Philosophy. Take
the book titled ‘Amazing Myths’, and read through it, then return it to
the shelf. You’ve read through 4 books altogether. Leave the shop.
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Head left (not through the archway), into the market square. Have a
look in the Magic Carpet shop if you like, but your goal is The Four
Winds area next to the blacksmith’s stall. Look at the notice board on
The Four Winds wall, and read through the newspaper articles. When
you’re ready, exit the close-up. Now SAVE YOUR GAME HERE. Look at
counter for The Four Winds, and see the Black Widow spider
(shudders!). Now talk to the spider and ask about all topics. She tells
you that the mysterious stranger is looking for something called
Pandora’s Box. Sounds dangerous. When conversation is over, use
your FAKE ARM with the Black Widow - she bites the fake arm, leaving
poison on the FAKE ARM. You now have A LETHAL LIQUID - one of the
spell ingredients. Once it is crossed off your scroll, exit the close-up.
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Walk left a little bit, and look at the blue tent (map seller) and talk to
the merchant. Give him a GOLD COIN from your coin pouch, and buy
MAP TO LAND OF THE GREEN ISLES. Walk left a bit more, and talk to
the Candy Stall merchant. Give him a GOLD COIN from your coin pouch,
and buy all the sweets from the stall. Now head right, and make your
way back to the village.
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Enter Ali’s Book Shop again. Show MAP to Ali, and he will circle where
you can find the Sea Nymphs. Leave the shop.
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Walk right past the Pawn Shop (it’s closed right now, so you can’t get
in), and then follow path to the palace.
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Enter castle, walk forward, and be greeted by Shamir the genie. Watch
the cutscene, and read both letters about The Black Cloak Society. Exit
close-up of the letters, and ask Shamir about all topics.
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When conversation is over, walk down the steps into the garden. Walk
forward, and see Edgar sleeping on a bench. Talk to him, and ask
about all topics.
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When you’ve finished talking to Edgar, enter the castle. Get WATER
BOTTLE from floor in the corridor. Look at WATER BOTTLE in the
inventory, to see that it is empty. For a bit of fun, pull on the suit of
armour. Now walk through doorway on the left, so you are in the Main
Hall. Make your way up the left staircase. Go to the little alcove, and
get CASSIMA’S NECKLACE that she dropped on the floor. There’s
nothing more you can do here, so go back downstairs, and leave the
castle by the front door.
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Walk forward, and follow path to the village. Head up to the docks,
where you started this adventure. Walk down to where the boy is still
trying to fish. Give him your CANDIES in return for his FISHING POLE.
You made that little boy very happy, Graham. Now talk to Hassan, and
tell him YES, you are ready to sail. Sail to Isle Of The Sea Nymphs, that
Ali marked on your map (red circle).
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ISLE OF THE SEA NYMPHS
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In your inventory, combine CASSIMA’S NECKLACE with the FISHING
POLE, and use the FISHING POLE & NECKLACE combination on the
sea. Some Sea Nymphs will greet you. Watch the cutscene as they
give you the MAGICAL BAG you’ve been searching for, as well as a
CAPE OF INVISIBILITY. Now, since they’ve helped you, they want a gift
in return, so give them a GOLD COIN. The second ingredient will be
crossed off your list - exit the close-up.
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Talk to Hassan, and tell him YES, you are ready to sail. Sail to Isle
Of The Sacred Mountain.
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ISLE OF THE SACRED MOUNTAIN
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When you reach the island, swim to shore. Get NIGHTSHADE
FLOWER at left of the stairs, and then climb up the stairs. Here, you
meet a very strange character - Hole In The Wall (isn‘t he adorable!).
He is lost, and wants to go home, so you agree to help him. You can’t
do anything else here, so return to the boat. Talk to Hassan, and tell
him YES you are ready to sail. Sail to Isle Of Wonder.
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ISLE OF WONDER
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Look at the oyster beds, aren’t they cute! Walk left a little bit, and fill
your WATER BOTTLE with sea water. Now head up to the garden, and
have a look at all the peculiar plants. Look at vines on the left wall,
and spray your WATER BOTTLE at the vines. The vines don’t like
seawater, and it makes them sneeze and wither. Notice there is a KEY
in the wall behind the vines, but don’t touch it yet. Try to take Mag-
Gnat from the table on the right - in retaliation, he tries to take your
GOLD COINS. Give him your GOLD COINS, and he now becomes your
cursor, so use him on KEY in the left wall. The metal KEY is attracted
to the Mag-Gnat, but then falls to the ground as Mag-Gnat runs off.
So pick up KEY from the grass.
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Now use KEY in padlock on the gate, and open gate to enter Chess-
board Land. Unfortunately, the Red & White Knights won’t let you
stay, and make you leave. Hmmm, I wonder if there’s a way to sneak
past the Knights unseen.
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Use CAPE OF INVISIBILITY on yourself, to enter Chessboard Land
again. This time, the knights don’t see you, so you walk up to the next
screen.
Look at guillotine, and look at sign. Follow path up to a walled area,
and watch a cutscene with the Ranger. Wow, that was intense! Have a
look around if you want. Look at cupboard on the left, and notice the
cup walking back & forth inside the cupboard. This is the ANIMATED
VESSEL. Try to open cupboard door, but it’s locked and you don’t have
the key. Use HOLE IN THE WALL on cupboard, and reach through to
get AN ANIMATED VESSEL.
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You have all 3 ingredients now, and all 3 are crossed off the scroll. But
an image of Valanice, your wife, appears on the scroll instead. What
can this mean? You immediately feel a sense of doom. Exit the close-
up.
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Leave this walled area, and make your way back to the beach. Talk to
Hassan, and tell him YES you are ready to travel. Travel to Isle Of The
Crown.
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ISLE OF THE CROWN
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When you arrive at Isle Of The Crown, follow path up, and make your
way to the castle. Watch the emotional cutscenes to end the episode.
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Poor Graham. Things are not looking good!