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KING'S QUEST VII: THE PRINCELESS BRIDE
WALKTHROUGH
​
This walkthrough was written by Frodo
for The Daventry Chronicles
 
 
 
CHAPTER 1: WHERE IN THE BLAZES AM I?
​
You begin your adventures as Queen Valanice, somewhere in the
desert. A weird jackalope creature is dashing around. Then, you rip
your dress on a sharp cactus. Damn! Get RIPPED PETTICOAT from
the cactus, and use it on the eye to get a better look at it. You can
use the cursor to spin it around at view it from all angles. When you
are ready, exit the close-up.
​
Walk left, to the pool. Look into the pool, to see a hidden room under
the water. If only you could get down into that room. Click on the
pool again, to realise it contains salt water, not fresh water. Click on
branch next to the pool to get a STICK. In your inventory, combine
STICK with RIPPED PETTICOAT to get a FLAG. Now click on the
sparkles at front of the pool to get some SALT CRYSTALS. There’s
also a statue here - click on base of the statue twice, to see a clue you
will need later on. Exit the close-up. You can’t do anything else with
the statue or pool right now, so we’ll come back here later.
​
Walk up one screen, to see a giant face in the ground, along with some
footprints. Click on the face and the footprints - you don’t get much
information about them.
​
Walk right, and you will see water dripping onto sand. Walk up into
the cave, and you’ll see 4 pots on a table. Pick up the CLAY POTS.
They will all break, except the last one. Pick up BASKET from the
ground. Click it on the eye the get a better view of it, then click on it to
open it. Rotate it, until you see something glinting. Click on the glint
to obtain a CORN KERNEL. Exit the close-up. Leave the cave. Now
use CORN KERNEL on the wet sand, and a plant stalk will grow. Get
EAR OF CORN from the plant stalk. Now look at drawings on the rock
on the right - that‘s another clue for you. When you exit the close-up,
the gourd on the left will have split open, so click on it to get GOURD
SEED.
​
Walk down and left, so you are back at the pool. Use CLAY POT on the
pool to get some SALT WATER. Look again at symbols at base of the
statue, then exit the close-up. Put your SALT WATER into the bowl
the statue is holding. Use GOLDEN COMB on yourself twice, to make
yourself cry into the statue’s bowl. Put EAR OF CORN on the statue’s
hand, and it will transform the salt water into fresh water. Use your
CLAY POT on the statue’s bowl, to get some FRESH WATER.
​
Walk down, and head right. Continue right until you see the ghost, and
quickly talk to him - he will tell you he’s haunted by a great thirst,
before walking away. Head right again, until you see him again, and
then quickly talk to him again. This time, give him the FRESH WATER.
He thanks you, and takes you to his remains - take the ROPE from his
skeleton.
​
Walk up twice, so you are back where you started. Walk right to the
temple entrance. SAVE YOUR GAME HERE.
​
Enter the temple, and a giant scorpion will attack. Use FLAG on the
scorpion - it will attack, and it’s tail will get stuck in the wall. Click on
stone block at right side of the room to see a close-up of it. Click on
the big rainbow icon in the centre, and a beam of light will appear.
Now get RED CRYSTAL from the left, and use it in circle to the right of
the small statue. Get BLUE CRYSTAL, and put it in the statue’s left
hand. Get YELLOW CRYSTAL, and put it in the statue’s right hand. A
secret hidey-hole will open up - get the TURQUOISE PIECE that is now
revealed. Now exit the close-up and leave the temple.
​
Walk up, to see 2 burrow holes. Click on the burrow holes, and the
jackalope you saw earlier will ‘greet’ you. There is a small door on the
right. The sign above the door says ‘Rare Curiosities’. Knock on the
door twice, and a short-sighted mole will answer. He tells you the
jackalope stole his specs, and he can’t see without them. Just at the
moment - the jackalope appears behind you, wearing the mole’s specs,
and he taunts you. You’ve had enough of the jackalope’s rudeness!
Walk down one screen, and then go left until you see 2 cactuses
standing next to each other. Use MAGIC ROPE on cactus on the left to
create a trip-wire. The jackalope will trip, and drop the GLASSES.
Serves him right! Get JACKALOPE HAIR from the cactus and get
GLASSES from the ground. Go back up, and then right to the Rare
Curiosities Shop. Knock on the ‘Rare Curiosities’ door, and give
GLASSES to the mole. Also, give GOURD SEED to the mole, and he will
give you a TURQUOISE BEAD in return.
​
Walk left, until you see the giant head, and footprints in the ground.
Notice the bush with pink fruit here. Use STICK on the pink fruit to
knock it down, then pick up PRICKLY PEAR from the ground.
​
Walk down, so you are back at the pool. Now remember those visual
clues you saw earlier on? Click on the statue head, to make it become
a sunny head. Click on the statue necklace to get a close-up, and make
the blue beads line up in the 3rd column. Exit the close-up, and click
on lower-hand (on the left, look for the sparkly bit), and the statue
bowl will turn upside down, and the pool with drain.
​
Climb down the steps into the now-drained pool. There is another
statue down here - click on the statue bowl to get a close-up of the
bowl. Click on it, to realise it’s an Offering Bowl. Place your
TURQUOISE BEAD in the Offering Bowl, and the statue will nod. Look
at Offering Bowl again to get another close-up of it, and take
TURQUOISE PIECE on the right (the V-shaped piece). In your inventory,
combine both TURQUOISE PIECEs to make an arrow-shaped PUZZLE.
​
Now climb back up the steps, and walk up one screen to the giant
head. Look closely at top of mouth area \ door area in the giant head,
and click on the sparkly arrow indent to get a close-up. Use the
turquoise arrow-shaped PUZZLE piece on the arrow indent, and a
door will open up. Walk through the doorway to end the chapter.
​
​
CHAPTER 2: A TROLL IS AS A TROLL DOES
​
You begin this chapter as Princess Rosella, in the troll-king’s castle.
BUT… you have transformed into a troll yourself! The horror of it all!
Watch the cutscene as you are escorted to your chambers.
​
Have a look around your bedroom if you like, but you can’t do anything
here at the moment. When you are ready, leave the bedroom.
​
Watch the cutscene with Matilda, the King’s assistant (ex-nursemaid).
Matilda can turn you back into a human, if you bring her some
ingredients - baked beetles, crystal dragon scale, a gold bowl, water of
emerald, a silver spoon. Matilda also tells you that the King has been
acting strange lately. Watch another cutscene with the troll-child
throwing down her toy rat in disgust.
​
When both cutscenes are over, pick up the TOY RAT. Sit on the throne,
for a bit of fun. Get SHIELD from the wall next to the throne. Click
SHIELD on the eye to get a close-up view of it, and click on the spike to
get SHIELD SPIKE. Now exit the close-up.
​
On the left of the screen, is a red Jacuzzi area - enter it. When you
enter the Jacuzzi room, there are 2 trolls relaxing in the Jacuzzi. Try to
talk to them, but they are both asleep. Leave the area, and watch a
cutscene with the evil Malicia and the trolls. Go back to the trolls and
talk to them - they are terrified of Malicia. Leave the area again.
​
From the throne room, head through the upper-right exit, into the
kitchen. Watch a cutscene with the chef. When the chef sees you, he
will throw you out.
​
Return to the kitchen through the upper-right exit. Use TOY RAT on
the chef, and watch as he chases the TOY RAT around the kitchen,
then into the store room. That’s got rid of the chef! Have a look
around the kitchen. Get BOWL from the shelves, and then click BOWL
on the eye for a close-up view. Flip the BOWL over - if it says ‘Brass’ on
the bottom of it, put it back on the shelves, and get the other bowl.
Now click this BOWL on the eye, and make sure it’s the GOLD BOWL.
Now get the BAKED BEETLES from the brown vending machine
(between the shelves and the stew). Leave the kitchen, and return to
the throne room.
​
Take lower-left exit to the blacksmith’s shop. Have a look around if
you like, and chat to the 2 trolls here. That smithy-troll is really full of
himself, isn’t he? When you are ready, head up through the doorway.
​
This cave smells like rotten eggs. Use your GOLD BOWL in the green
water, to get BOWL WITH GREEN WATER. Get LANTERN from the
back shelf. Now walk towards left side of the room. See that stuff on
the wall? Click on it, to realise it’s sulphur. Walk down a little bit, to
the part of the screen that juts out to the left. Now jump onto that
middle platform, then jump to the left ridge. Click on the wall to get
WET SULPHUR. Now jump back across the platform, and back to solid
ground. Now leave the cave through doorway on the right.
​
You are back with the 2 trolls now. Notice the smithy-troll’s fire.
When he uses his bellows on the fire, use LANTERN in the fire, to get
LANTERN WITH SPARK. Continue right, back to the throne room.
​
Go through the lower-right exit. There is lava here, and some kind of
bucket-lift. Try to cross the bridge, but a troll will jump up and block your way. Talk to the troll, but he demands payment before he will let
you across. Oh well! Walk up to wooden cart at top-left of the screen.
It has a wheel missing. Use SHIELD on the cart, and then use SHIELD
SPIKE on cart, to hold the wheel in place. Finally, ride the cart.
Heeheehee, you knocked that mean troll from the bridge, right into
the lava! Well done, you! Now continue right across the bridge.
​
Walk right through the crystal room, and right again to the dragon’s
den. Isn’t the dragon magnificent! Talk to the dragon to learn that the
poor thing has lost her spark, and thus has lost the will to live. Give her
LANTERN WITH SPARK. She can breathe fire again! Her love for life
has returned, and she gives you a BIG GEM in return.
​
Head left, and continue left, until you’re in the throne room again.
Take upper-left exit, into the Jacuzzi area. Two female trolls should be
here, discussing the merits of wet sulphur. If not, leave, and then
return. After the cutscene, talk to the female trolls. Now go right,
back to the throne room.
​
Take lower-left exit, so you are with the 2 worker trolls again. Give
BIG GEM to the jeweller troll on the left - he gives you his HAMMER
AND CHISEL as a ‘thank you‘, and then leaves to buy a brand new
hammer and chisel for himself. Now only the smithy troll remains.
Throw your WET SULPHER on his fire, and it sends him to sleep (this
won’t work, until you have seen the 2 female trolls in the Jacuzzi
discussing wet sulphur). Get TONGS that are hanging on the rack
above the fire, and use them to pick up HOT BOX on table behind the
sleeping troll. Now dip HOT BOX into the bucket of cold water, and
open box to get SILVER SPOON. Return TONGS to the rack.
​
Head right to leave the cave, and then continue right, back to where
you saw the crystal dragon. The dragon has returned after a glorious
flight, and is now snoring away, fast asleep. Use your HAMMER AND
CHISEL on the dragon’s tail, to get a DRAGON SCALE.
​
Walk left, and continue left, to the throne room. Talk to Matilda, and
tell her you have all the ingredients. Give her the GOLD BOWL first,
and then give her SILVER SPOON, BAKED BEETLES, and DRAGON
SCALE. Watch the cutscene, as Rosella drinks Matilda’s potion, and is
returned to human form… before Malicia locks her in her quarters.
​
In the bedroom, you have to find a way to escape. Look at painting of
the troll king on the wall, and notice smoke coming from his nostrils.
Exit the close-up. Take BROWN STOOL (next to the bed), and put it
on floor under the king’s painting. Take GREEN STOOL (next to
mirror), and put it on top of the BROWN STOOL. Take BLUE STOOL
(front-right of screen), and put it on top of the GREEN STOOL. Now
you can climb up through the vent, and escape. Watch a very strange
scene with evil Malicia and the troll king. Is Malicia controlling the
king somehow?
​
You find yourself back in the throne room, but Matilda is not here
anymore. Pick up DRAGON TOAD from the throne. Try to take the left
exit back to your bedroom, and overhear Matilda talking to Malicia.
Something VERY strange is going on here! Matilda returns, and sits
down in her chair. Talk to Matilda, and show her the DRAGON TOAD.
Watch another cutscene. Hmm, so apparently, the REAL troll king is
being held prisoner somewhere, and the troll king that Rosella met, is
an impostor. Matilda gives you an ENCHANTED ROPE. When Malicia
appears, use TOY RAT on her, and she leaves.
​
Go through lower-right exit, back to the troll bridge. Use ENCHANTED
ROPE on the bucket-lift to secure it, then ride the bucket up to the
next level.
CHAPTER 3: THE SKY IS FALLING
​
You’re playing as Valanice again. You’re trapped in a tunnel, with a
giant lizard blocking your path. Give PRICKLY PEAR to the giant lizard,
and he slithers away. Now walk forward, and leave the tunnel.
​
You are in a beautiful garden. Look at broken bridge, look at giant
statues, and look at flowers on the left. Walk left to the next screen.
​
Watch the cutscene with Attis, the sad stag. Talk to Attis twice, and
he tells you about the curse that has befallen him and his wife. Click
on the tree, to talk to Lady Ceris. Now walk left again.
​
There are several trees here, but nothing you can do at the moment.
Walk up to next screen.
​
There is a spider web here, and a river. Use the stones on the river as
stepping stones to jump across. Now you have reached that nasty
spider web. The spider is venomous, so don’t touch it with your hands.
Use BASKET on the spider to capture it, then free the bird from the spider web. Walk up into the cave.
​
There’s a huge pink gate in front of you. Watch the short cutscene.
Have a look around if you want, and when you’re ready, enter through
through the small door, to enter the town.
​
You’re in the town of Falderal now, and Arch Duke Fifi greets you.
Show the GOLDEN COMB to Fifi, and he takes pity on you and gives you
permission to explore the town.
​
Enter the China Shop (pink door), and talk to Fernando the bull (a bull
in a china shop, heehee). He tells you he’s lost his china bird, Treasure,
and he is very depressed about it. Have a look round the shop, making
sure to look at Treasure’s cage on the left, and the pink mask on the
right. When you’re ready, leave the shop. A chick is running around,
full of panic that the sky is falling. Talk to her, and she tells you about
the curse from the evil fairy.
​
Walk right, and talk to merchant in the sales caravan. Remove cover
from cage on the right, and then open cage to get TREASURE, the
china bird. Go left again.
​
Enter China Shop (pink door), and give TREASURE to Fernando.
Fernando is overjoyed to have his little buddy back again, and gives
you a MASK. Leave the shop.
​
Visitors start entering the Town Hall. Wear your MASK, then knock on
Town House door to enter. The MASK prevents you from being
identified, Head up through the door with the red stripe, and a very
Escher- type room with lots and lots of stairs. SAVE YOUR GAME
HERE.
​
Walk down stairs on the right, and then follow the stairs until you
arrive at door on the far-right. Try to open the door, but a puff of
smoke will stop you. Try to open door again, and this time, you can
enter the room. SAVE YOUR GAME HERE, then walk through into the
Hall Of Mirrors. Have a loot at all the mirrors, but walk through 4th
mirror on the back wall, to enter the Study.
​
Look at the painting of Arch Duke Fifi above the fireplace. Open
drawer at end of the desk, and then take MAGIC STATUETTE. Enter
through door on the right, to return to the Stair-room.
​
Follow all the stairs again, until you reach the main staircase, then
head down to the ‘crowded room’. Walk right, to leave the Mayor’s office.
​
Head right, and get told once again that ‘The Sky Is Falling’… then
watch as the big cheese (the moon?) falls into the pool. Notice the
crow’s nest in tree on the left - search nest to find WOODEN NICKEL,
which you automatically take. Use SALT CRYSTALS on Valanice
​
Eat the Salt Crystals, and then walk through the purple door, into the
shop. Have look around the shop. Everything in the shop seems to be
fake. Even the shop owner is a ‘Mock’ turtle! Look at the display of
books on the counter - the price for a book is 1 WOODEN NICKEL. Give
WOODEN NICKEL to the Mock Turtle, and get a BOOK in return. Give
MASK to the shop owner, and get RUBBER CHICKEN in return. Click
RUBBER CHICKEN on the eye to get a better look, then take FEATHER
from the RUBBER CHICKEN. Exit the close-up. Leave the shop when
you are ready.
​
Head left, and go through gate to leave the town. Now go right 3
times, until you reach the giant snoring boulder. Use FEATHER on
boulder to tickle him, and wake him up. He sneezes, and blows your
FEATHER away. He tells you, you must make the river flow again.
Hmmm, easier said than done.
​
Walk left twice, and down once, and you find yourself back at the river
crossing. Use stones as stepping stones to cross the river, then
continue down.
​
Head down once, and right twice, back to the Broken Bridge. Talk to
the humming bird in flowers at top left. This is the bird you rescued
from the spider earlier. She offers you some of nectar, so show her
your CLAY POT to get NECTAR IN POT. Now use NECTAR IN POT on
statue with the vase, and this will make the river flow again. Watch
the cutscene as lord Attis is saved from the curse. However, he is still
trying to rescue his Lady Cerris.
​
Head right, and down, so you are in the tunnel where you started this
chapter. Walk down again, and then go right to the Rare Curiosities
shop. Knock on door, and give the mole your BOOK - he gives you a
shepherd’s CROOK in return.
​
Go left, then up through the head, into the tunnel. Walk up, to enter
the beautiful garden again. This time, walk over the rainbow bridge,
and continue up to the snoring boulder. Now go Left twice, and Up
again. You have arrived back at the pink gate into town.
​
Open the smaller gate, and enter town of Falderal. Walk right, to the
pond with cheese (moon?) in it, and use your shepherds CROOK to
reach the cheese. Watch a cutscene to end the chapter.
CHAPTER 4: WILL THE REAL TROLL KING PLEASE STAND UP
​
You’re playing at Rosella again. Grab the Gravedigger’s SPADE to pull
yourself up. Talk to the Gravedigger. Talk to him again, and keep
talking until he tells you that he has lost the power source for his
grave-digging machine - a specially trained rat!
​
Walk left to the ruined house, and look at the silhouettes on the wall
(skull, bat, and spider). Exit the close-up. Walk left a little bit more,
and a silhouette of a dog will appear, and bark at you.
​
Walk down to the next screen, and see a woman in black, weeping over
a grave. Poor woman. Talk to her if you want, but she will scare you to
death… literally!
​
Walk right to the haunted house. Look at who owns the house - Dr
Cadaver. Very appropriate name, hehe. Knock on door, and enter the
house. Dr Cadaver is an unusual doctor… and he has no backbone! He
gave it away to one of his patients! Talk to him some more, until he
won’t talk you again. Take a look around the room, and when you are
ready, leave the haunted house.
​
Back outside the haunted house, go right to the next screen. There’s a
pumpkin house here, and one of the ghoul kids climbs up to it. Don’t
attempt to climb up the spider web, cos you’ll just get killed. If the
bucket-lift is here, use that to get up into the pumpkin house. If the
lift isn’t’ here, leave the screen, and return (it may take a few
attempts, before the lift appears).
​
In the pumpkin house, there is a pile of… something, next to the lift.
Pick it up, to discover it is a BACKBONE. Now, who do you know that
could benefit from this? Now, take FOOT IN A BAG, from the small
coffin. Have a look around the room if you want, and when you’re
ready, leave the pumpkin house.
​
Walk left again, and enter the Haunted House. Give BACKBONE to Dr
Cadaver. My, isn’t he tall now! He gives you a WEIRD PET, to say
‘Thankyou’. Leave the haunted house.
​
Walk right again, back to the pumpkin house. The 2 ghoul kids are
here. Take note of the rhyme they are singing. Show them your
WEIRD PET. They lower the bucket-lift, and ask you to come up. Don’t
go up the lift, just put WEIRD PET into the left. The ghoul kids have
fun playing with it, and after a while, throw the GRAVEDIGGER’S RAT
to you.
​
Head up one screen, and give GRAVEDIGGER’S RAT to the grave-
digger. The gravedigger is very grateful, and gives you GRAVE-
DIGGER’S HORN as a reward. If you blow that horn, the gravedigger
will hear it, and come and dig a grave for you.
​
Walk right\down, back to the pumpkin house. The ghoul kids are in
the process of burying a cat. Poor Kitty. Use HAMMER AND CHISEL on
coffin to release the cat. The cat tells you where the real Troll King is
being held, and then gives you an EXTRA LIFE - she still has 8 left.
​
Go left twice, and down once. Notice the pile of bones on the left, and
the tree next to it. Now this bit is a real pain! You have to pay special
attention to the tree (remember the rhyme the ghoul kids were
singing). If the branch on the right side of the tree is pointing up, leave
the screen, and return. If the branch on the right side of the tree is
pointing down, that’s good. Now when the tree branch is pointing
down, use GRAVEDIGGER’S HORN on yourself, and the gravedigger
will come. Tell him you want a grave dug right where the pile of bones
is. After he’s gone, jump down the hole.
​
There’s a huge coffin here, with a huge padlock. Click on the padlock to
get a close-up of it. Notice there are pictures on it. Now do you
remember the silhouettes you saw on side of the house - skull, bat,
spider? Click on the same animals here - skull, bat, spider. The coffin
opens… you’ve found the Troll King! You freed him. Yippeeeee!
​
Uh-oh… you spoke too soon! Malicia found you, and now you AND the
troll king are trapped in the coffin together. Show DRAGON TOAD to
the troll king, and then use HAMMER AND CHISEL on the king’s arm
band, to get the jewel that brings DRAGON TOAD to life. The DRAGON
TOAD digs you both out of the coffin, and you find yourself in a
graveyard.
​
Watch the cutscene. Afterwards, you have acquired MAGIC WAND,
and TROLL KING AS SCARAB. You have to disguise yourself, before
Malicia finds you again, so get the BLACK CLOAK that is fluttering on
the gravestone (left), and use it on yourself.
​
Walk up to the haunted house, and then knock on the door to enter.
Talk to Dr Cadaver, and watch the cutscene. He gives you a
DEFOLIANT. Now leave the house.
​
Walk right, and then up. You started the chapter in this screen, and
you can hear the gravedigger working away, somewhere nearby. Pick
up SHOVEL, which is leaning against the door.
​
Head right, and then down, so you are inside another cemetery. A
plant-monster jumps out at you, so use DEFOLIANT on him, and he
shrivels up and dies. Click on those Venus Fly Trap plants. They look
hungry, so give them FOOT IN A BAG to distract them, then take
FRAGRANT FLOWER. Now continue right, to Malicia’s house.
​
Click on Malicia’s house, and watch a short cutscene with the troll king
(in scarab form). Now there’s no way to get in to her house from the
front, so let’s try from the back. Walk round to back of the house, and
click on the roots at bottom of the wall. Use SHOVEL on the roots, to
make a hole.
​
Now this is another frustrating bit. You are outside the back of the
house. If you hear the dog barking, head up to front of the house (if
necessary, grab CLOAK from the wall), then return here to back of the
house. You may have to do this a few times, until the dog isn’t
barking. When you DON’T hear the dog barking, enter through the
hole you just made.
​
You are underneath the floorboards in Malicia’s bedroom. You will
overhear Malicia talking. Head back down into the floorboards, but her
dog will come and sniff you out - use DEFOLIANT on the dog, and that
will put him off the scent. When Malicia has left, enter the bedroom.
Have a look around her room. Notice the chest of drawers on the
right, next to the door? Search through the drawers, and keep
searching until you find MYSTERIOUS DEVICE. Now you hear Malicia
coming back, so quickly put all her clothes back in the drawer. Pick up
WOLLEN STOCKING, then leave the house through floorboard on the
left.
​
Get BLACK CLOAK from the wall again, and wear it again. Now head
up & right, so you are in the haunted forest. In your inventory, combine
WOLLEN STOCKING with the SILVER PELLET to get a SLING. Now
walk right, and when the bear jumps out at you, use the SLING on him
to make him run away. You continue through the haunted forest, and
end up on the other side of the forest, which is much more peaceful.
​
Walk right twice. Hmmm, doesn’t this area look familiar? It should
do - you were here as Valanice in the last chapter. Cross the rainbow
bridge, and head up to the snoring boulder. Go left, then up\left to the
gates that lead to Falderal.
​
Enter through the small door, so you are in the town of Falderal. Arch
Duke Fifi greets you, and tells you that they arrested your mother here.
Enter the China Shop (pink door), and talk to Fernandez the bull as
much as you can. When conversation is over, leave the shop.
​
Enter Town Hall, and then go through door at back of the room, so you
are at the Escher-staircases. Walk down stairs to the right, and follow
stairs until you reach door on the right. Go through door (twice), into
the Hall Of Mirrors.
​
Look at mirrors for a bit of fun. Now look at statue on the left, and
look at plaque on the statue, but you can’t read it. Use WOOLLEN
STOCKING on plaque of the statue, and then look at it to read it. Exit
the close-up.
​
Notice pillar on right side of the room, and notice it has golden grapes.
Use HAMMER AND CHISEL on GOLDEN GRAPES to break off a grape.
Use GOLDEN GRAPE on statue on the left, and the golden fountain
will reveal the hidden entrance to the underground. In your inventory,
combine TROLL KING AS SCARAB with the MAGIC WAND, and he will
change back into his troll form. Follow him through the hidden
entrance, back to the land below.
​
You land in a tunnel - follow the troll king up through the tunnel, and
then watch the cutscene to end the chapter.
CHAPTER 5: NIGHTMARE IN ETHERIA
​
You are Valanice again. You are in the middle of your trial, and have
been found guilty on all counts. You have until morning to put the
moon back in the sky!
​
Talk to the mouse guard if you want, but no matter how much you
protest, he won’t let you leave town!
​
Enter the China Shop (pink door), and talk to Fernando. Keep talking
to him, until he doesn’t have anything else to say, then leave the shop.
​
Try to enter Town Hall, but it’s locked. Notice tree branch on very-right
of the screen. Use RUBBER CHICKEN on the tree branch - it almost
looks like a slingshot. Use MOON on the RUBBER CHICKEN, and the
moon does indeed get catapulted back into the sky. Arch Duke Fifi
gives you a full pardon.
​
Walk right, to the pond. Give MAGIC STATUETTE to merchant in the
sales caravan, and he gives you WERE-BEAST SALVE in return. In your
inventory, combine JACKALOPE FUR with WERE-BEAST SALVE to get
WERE-BEAST SALVE WITH FUR.
​
Walk left to the gate, and then go through the gate to leave town (the
mouse guard has gone, now your sentence is lifted).
​
Outside the town gates, head right twice, and then down. Cross the
rainbow bridge, and go left. Attis is here, but just ignore him for now.
Go left again to the woods.
​
Use WERE-BEAST SALVE WITH FUR on yourself, and you turn into… a
jackalope! You race right through the Haunted Forest, and come out
the other side.
​
You are outside Malicia’s house. Walk left again, and go through the
gate, to the Pumpkin House. Don’t try to climb up the spider web. If
the bucket-lift isn’t here, leave the screen, then return. When you see
the bucket-lift, enter the lift to go up into Pumpkin House.
​
Inside the Pumpkin House, there is a mummy on the right. Get FEMUR
BONE from the mummy, then leave the house.
​
Walk left to the Haunted House, and knock on the door to enter. Talk
to Dr Cadaver several times, until he has to leave to make a house call.
​
Walk left, and then up - a fierce dog will jump out at you. Give FEMUR
BONE to the dog, and he won’t attack you anymore. Talk to the dog,
to learn his sad tale - you probably recognise the description of his
mistress. Talk to him again to get HORSEMAN’S MEDAL. Continue
talking to the dog, and when he has nothing more to say, go back
down to the Weeping Woman.
​
If you hadn’t realised, the Weeping Woman is the dog’s mistress. Give
her HORSEMAN’S MEDAL, and she leaves.
​
Go right twice, back to the Pumpkin House, and get LIT FIRECRACKER
the ghoul kid dropped. Go left twice, and use LIT FIRECRAKER on the
crypt where the Weeping Woman was - this might take several
attempts, since the lit firecracker will keep exploding, but persevere.
Enter the crypt. Open the sarcophagus, and take HORSEMAN’S
HEAD. Now leave the crypt.
​
Outside the crypt, wait for a moment. As soon as you see the
Headless Horseman, click HORSEMAN’S HEAD on him. Now watch the
touching cutscene, as the long-cursed family are finally re-united. The
Horseman gives you his horse, and it takes you to Etheria.
​
Etheria is a lovely place! Head right twice, then follow the pathway up
to the top. Climb the tree, and get AMBROSIA. Now climb down from
the tree, and follow the path back down to the bottom. Walk left
once, then go up path to the harp.
​
Click on strings 1, 5, 6, 4 of the harp, and the crystal on top of the harp
will activate. Click on the crystal to arrive in the 3 Fates dimension.
Talk to the Fates twice, and they will tell you to seek out Maab. Then
they send you back to the harp. Walk down, and then left.
​
Use rainbow at bottom-left, to arrive back in Ooga Booga. Head up
through the gate, so you are outside the Pumpkin House. Walk left,
and enter Haunted House. Talk to Dr Cadaver, and then click on the
coffin to enter Dream Land. Unfortunately, Maab is frozen, and you
automatically wake up again in Dr Cadaver’s house. Use HORSE-
MAN’S FIFE on yourself to return to Etheria.
​
Click on rainbow at bottom-right, to travel to the rainbow bridge.
Cross over the rainbow bridge, click on the giant statue, and use
AMBROSIA on the giant statue’s vase. Take POMEGRANTE that
appears in the statue’s vase. Now cross the rainbow bridge again,
and walk left to Attis’s tree. Talk to Attis. Now use POMEGRANTE on
the tree, and watch as Lady Ceres is restored, and her curse is broken.
Lord Attis leaves for Etheria, to do his part in restoring the land. Talk
to Lady Ceres several times, to tell her that Maab is frozen. Ceris tells
you, you must enter the Land Of Dreams while you are awake. Use
HORSEMAN’S FIFE on yourself, to return to Etheria.
​
Use rainbow at bottom-left, to go back to Ooga Booga. Go right, and
then up to the back of Malicia’s house. As before, this section can be a
real pain! If the dog is barking, walk up, right, left, and up to the back
of the house again. If the dog is NOT barking, good.
​
When the dog is not barking, climb through small hole in the wall, to
enter the house. You’ll hear Malicia coming, so go down into the
floorboards again. Watch the cutscene. When she’s gone, climb up
into the room. Have a look around the room if you want. Make sure
you look at lamp at bottom-right, and take CRYSTAL SHAFT from the
lamp. Now use floorboards to leave the house again. Walk up to front
of the house, then use HORSEMAN’S FIFE on yourself to return to
Etheria.
​
Click on top-left rainbow to travel to the desert. Walk up twice, and
then right to the temple. Enter temple, and use CRYSTAL SHAFT on
the statue, to get CRYSTAL SHAFT WITH SUNLIGHT. Leave the
temple, and use HORSEMAN’S FIFE on yourself to return to Etheria.
​
Walk right, and then up the small path to the harp. Use strings 1, 5, 6,
4 on the harp, and crystal on top of the harp will be activated. Click on
the crystal to visit the 3 Fates again. Talk to them, and they tell you to
visit their nephew, then they give you a DREAM CATCHER.
​
Walk down, right, and then up. Follow patch all the way to the top,
and then try to enter the cave. Use DREAM CATCHER on the monster
to capture it. Now enter cave and talk to the Dream Weaver. Talk to
him again, but he refuses to help you. Give him DREAM CATCHER, but
he still isn’t interested in helping you. It’s only when he learns his
sister is missing, that he has a change of heart. He gives you
TAPESTRY OF DREAMS, and tells you to hurry and save his sister.
​
Use TAPESTRY OF DREAMS on yourself to enter Dream Land, and
quickly use DREAM CATCHER on the nightmare to release your current
nightmare and watch them destroy each other.
​
Walk down (just like in your dream), and enter the temple. Use
CRYSTAL SHAFT WITH SUNLIGHT with the ice crystal to melt it, and
free Maab. Maab gives you a MAGIC BRIDLE, and then send you back
to Etheria.
​
Walk up the path, right to the top, and then walk behind left side of
the cave. When the ghost horse appears, use MAGIC BRIDLE on it.
Now watch a lengthy cutscene to end the chapter.
​
​
CHAPTER 6: READY, SET… BOOM!
​
You’re Rosella again. Both Troll Kings (the real king, and the impostor)
are fighting it out. Click MAGIC WAND on the eye, to get better look
at it. Rotate MAGIC WAND, until you see the letter ‘T’ at the top. Now
rotate MAGIC WAND so you can see the entire wand standing upright.
Hover over the base of it, and it will sparkle. Click on the base, and this
will change the ‘T’ into an ‘F’. Now use MAGIC WAND on troll with the
green eyes (the one that gets thrown towards you), and he will
transform into… Edgar (from KQ4).
​
When you’re inside the volcano, use SHOVEL on the wall, to escape.
Walk up through the tunnel, so you are at the statue head. If you
didn’t get the FRAGRANT FLOWER from the Venus Fly Trap plants
before, you have another chance now - use SHOVEL on rock under the
window, then click on rock to climb it, and then pick up FRAGRANT
FLOWER. Now press left eye, then right eye, then nose to open the
door. You are now back with the real Troll King, who is unconscious.
Use MYSTERIOUS DEVICE on plug socket next to the troll king. Use
FRAGRANT FLOWER on the troll king to bring him round. Watch a
cutscene. Now take MYSTERIOUS DEVICE from the plug socket, and
use it on Malicia. Wow, Malicia has turned into a baby! QUICKLY, use
EXTRA LIFE on Edgar, to bring him back to life.
​
Now sit back, and enjoy the ending. Congratulations Rosella and
Valanice.