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QUEST FOR GLORY I

SO YOU WANT TO BE A HERO

SCI WALKTHROUGH - MAGIC USER

(PART 1)

 

This walkthrough was written by Frodo for The Hero's Glory

 

 

 

SPIELBERG TOWN

Welcome to Spielburg. 

Well, you came here to prove yourself a hero, so let’s get started.  

 

After the Sherriff greets you, tell him your name.  Now, it would be

good to know a little bit more about this town, so you know what

you’re up against, as you try to become a hero.  So ASK ABOUT

SHERIFF, ASK ABOUT SPIELBURG, ASK ABOUT HERO, ASK ABOUT

BARON, ASK ABOUT WOLFGANG, ASK ABOUT GUILD HALL, ASK

ABOUT MONSTERS, ASK ABOUT BRIGANDS, ASK ABOUT

MERCHANT, ASK ABOUT TREASURE.  

 

Notice the Hero’s Tale Inn.  That looks like a good place to get

information, so enter it.  Shameen, owner of the Hero’s Tale Inn,

greets you warmly.  ASK ABOUT INN, ASK ABOUT SHAMEEN, ASK

ABOUT SHEMA, ASK ABOUT HOMELAND, ASK ABOUT ABDULLA,

ASK ABOUT ROBBERY, ASK ABOUT FATE, ASK ABOUT BRIGANDS,

ASK ABOUT WEALTH, ASK ABOUT CARAVAN, ASK ABOUT TOWN,

ASK ABOUT KATTA, ASK ABOUT GUILD HALL, ASK ABOUT MAGIC,

ASK ABOUT MONSTERS, Phew, that was a lot of information!  

Anyway, it’s been a long walk to Spielburg, and you’re feeling hungry.

Walk over to the table, and SIT down.  Shema will come out from the

kitchen to greet you, so say HELLO to her.  Now ORDER FOOD, and

when Shema returns, EAT the food.  That tasted good!  When you’re

ready, STAND up and leave the Inn.  

 

After talking to the sheriff, and Shameen, you know that the Guild

Hall is to the left, so let’s pay it a visit.  Walk left to the next screen.  

 

Enter the Guild Hall on the left.  What an interesting place.  Notice

that desk against the back wall - READ LOG BOOK, SIGN LOG BOOK,

and READ LOG BOOK again.  Now go over to the Quest Board and

LOOK BOARD to see 6 posters hanging up.  Click on each poster to

read details about each quest.  Looks like you’ve got your work cut

out for you, if you want to become a hero.  Now exit the close-up.  

Notice the Guild Master, Wolfgang, fast asleep in his chair.  Walk over

to him, and TALK MAN.  Now that he’s woken up, ASK ABOUT

WOLFGANG, ASK ABOUT GUILD HALL, ASK ABOUT BARONET, ASK

ABOUT TROLL, ASK ABOUT ADVENTURER, ASK ABOUT HERO, ASK

ABOUT CURSE, ASK ABOUT MONSTERS, ASK ABOUT BRIGANDS,

ASK ABOUT ANTWERPS, ASK ABOUT BABA YAGA, ASK ABOUT

DAUGHTER, ASK ABOUT YORICK, ASK ABOUT PURPLE SAURUS,

ASK ABOUT GRYPHON, ASK ABOUT DRAGON, ASK ABOUT

CHEETAUR, ASK ABOUT MOOSE.  That’s all the information

Wolfgang can give you, so leave the Guild Hall.  

 

Enter the Magic Shop (it has a big eye above it).  Walk up to the

counter, and the shop owner, Zara, will appear.  ASK ABOUT ZARA,

ASK ABOUT SPIELBURG, ASK ABOUT AURA, ASK ABOUT ERANA,

ASK ABOUT MAGIC, ASK ABOUT SCROLLS, ASK ABOUT FLAME

DART, ASK ABOUT FETCH, ASK ABOUT OPEN, ASK ABOUT BARON,

ASK ABOUT TOWN, ASK ABOUT BABA YAGA.  Now BUY FETCH

spell.You’ll need to buy more spells from her later, but you can’t

afford them just yet, so leave the shop for now.  

 

Head right twice, to the Farmer’s Mart.  Hilde, the Centaur, runs the

Farmer’s Mart stall, so BUY APPLES from her.  Repeat this 5 times,

so you have 50 apples (you‘ll thank me later).  Now talk to Hilde, and

ASK ABOUT CENTAURS, ASK ABOUT FATHER, ASK ABOUT

BRIGANDS.  

 

Walk down again, and then walk down through the town gates.  


SPIELBERG FOREST

Those apples are really weighing you down - maybe you should do

something about that!  

 

If you meet any enemies outside the town, simply RUN away - you’re

not ready to deal with them yet.  Now walk right, and continue right,

until you reach the avalanche.  Then turn around, and head back to

town (but don’t go through the town gates).  Walk back and forth

between town and the avalanche.  Eventually, you will see a fox

trapped in a snare.  FREE FOX - he’ll thank you, and give you some

good advice.  Now walk up one screen, and head right, until you meet

Brauggi.  He’s hungry, so GIVE FRUIT to Brauggi (aren’t you glad you

bought all those apples now?), and he will give you a glowing gem in

return.  

 

Now let’s head back to town.  Walk left once, down once, and left

twice, so you are back at the town gates.  


HEALER’S RING QUEST

Walk up once, to the Healer’s Hut.  Now if you read the Quest Board,

you know that the Healer has lost her ring.  KNOCK DOOR, and the

Healer will let you in.  What a quaint little house.  ASK ABOUT RING,

ASK ABOUT POTIONS, ASK ABOUT COMPONENTS (remember the

components she‘s looking for), ASK ABOUT MAGIC, ASK ABOUT

MANA.  Leave her hut.  

 

LOOK NEST up in the tree, and LOOK BIRD.  Hmmm, I wonder if that

bird stole the Healer’s ring, and hid it up there?  CAST FETCH on the

nest.  Repeat this until you manage to get the ring.  KNOCK DOOR

again, and the Healer will let you in.  

 

GIVE RING to the Healer, and she will reward you with 6 gold pieces

and 2 healing potions.  You automatically leave the hut.  


THE CASTLE

Walk up once, to the castle gates.  Karl, the Gate Keeper is patrolling

above the gate - ASK ABOUT CASTLE, ASK ABOUT BARON, ASK

ABOUT BARNARD, ASK ABOUT ELSA, ASK ABOUT YORICK, ASK

ABOUT BABA YAGA, ASK ABOUT CURSE.  Now ask him to OPEN

GATE.  Head up through the gate, and enter the castle grounds.  

 

Inside the courtyard, the Weapons Master might be here.  If he‘s not,

don‘t worry.  You‘re not a fighter, so you don‘t need to bother with him.  

 

Walk right to the stables.  The stable hand will ask if you’re looking

for work, so tell him YES.  He’ll set you to work, raking up the

stables.  It’s hard work, but you’ll get 5 silvers for your troubles.  

 

Now walk left to the castle courtyard, then walk down to leave the

castle grounds.  


SPIELBERG TOWN

Walk down twice, and then left through the gates, so you are back in

Spielburg Town.  Go left, and enter Zara’s Magic Shop.  Approach the

counter, and Zara will appear.  BUY OPEN spell - this allows you to

open things.  Now leave the Magic Shop.  

 

Walk right twice.  The Dry Goods shop is next to Hilde, so enter it.  

The shop keeper is busy reading a book, and doesn’t notice you come

in, so TALK MAN to get his attention.  BUY FLASK from him, and

repeat this 3 times, so you have 3 flasks.  Since you’re here, LOOK

ARMOR.  You can’t afford it yet, but you can come back for it later.

When you’re ready, leave the shop.  

 

Walk left to Tavern Street.  Enter the alley to see Sam begging on the

street.  GIVE SILVER to him, and then you can question him, so ASK

ABOUT NIGHT, ASK ABOUT BRIGANDS.  When you’ve finished

talking, leave the alley.  Sam will give you a parting warning not to

drink the Dragon’s Breath in the Tavern.  

 

Enter the Tavern.  Notice that white thing on the floor, near the

stool.  GET NOTE to learn some information about 2 people with the

initial ‘B’.  Now DROP NOTE, to replace it where you found it, and

avoid suspicion.  SAVE YOUR GAME HERE.  Now order some drinks

from the bar if you like (including the Dragon’s Breath, hee hee!),

and DRINK them.  When you’re ready, Restore your game, and leave

the Inn.  

 

Check the time, and when it’s evening (walk around town for a while,

if it‘s still the afternoon), return to the Hero’s Tale Inn.  Abdulla Doo is

here, and he is very upset about the Brigands robbing him.  Walk over

to the table and SIT down.  When Shema appears, ORDER FOOD,

then EAT food when she returns.  Now talk to Abdulla, and ASK

ABOUT ABDULLA, ASK ABOUT BRIGANDS, ASK ABOUT SHEMA,

ASK ABOUT SHAMEEN.  Poor Abdulla has had a hard time recently,

so show him some sympathy - GIVE MONEY and GIVE RATION to

him.  You can’t do anything else for him, so STAND, walk over to

Shameen, and PAY ROOM.  You automatically enter room at the

back left of the Inn.  Whew, what a day!  

 

The next morning, SIT at the table and ORDER FOOD.  When Shema

brings your breakfast, EAT the food.  Now you’re ready for some

more adventuring, so STAND, and leave the Inn.  Walk down through

the town gates.  If Bruno is here, GIVE SILVER, and GIVE SILVER

again, then ASK ABOUT BABA YAGA, ASK ABOUT CASTLE, ASK

ABOUT GOBLINS.  But don’t worry if he’s not here.  SAVE YOUR

GAME HERE.  


SPIELBERG FOREST

Walk up once to the Healer’s Hut, then walk left once to meet

Heinrich the Centaur.  You already met his daughter, Hilde, in the

town.  Approach him, and ASK ABOUT CENTAUR, ASK ABOUT

HEINRICH, ASK ABOUT HILDE, ASK ABOUT FARM, ASK ABOUT

BRIGANDS, ASK ABOUT LEADER.  Hmm, it seems that there’s more

to the brigand leader than meets the eye!  SAVE YOUR GAME HERE.  

Head up, and continue up to the very top.  If you meet any enemies,

just RUN.  Now go right once, and then up once.  You’ve now reached

Erana’s Peace.  


ERANA’S PEACE

Erana’s Peace is a magical place that has mystical healing properties.

This is the best place to SLEEP at night from now on, as you will be

fully healed by the next morning.  You can also EAT FRUIT from the

tree every day to satisfy your hunger.  

 

Since you are a Magic User, READ RUNES on the big stone.  Now

CAST OPEN on the stone.  LOOK HOLE, and GET SCROLL to get the

Calm Spell.  Now GET FLOWERS for the Healer (2 or 3 should be

enough for now - you can come back and get more later).  Now, as

beautiful as this place is, you can’t stay here forever.  You have

quests to solve!  SAVE YOUR GAME HERE.  


ERASMUS

Well you’ve had a good night’s sleep, and a good breakfast in Erana‘s

Peace.  Let’s go and meet the Magic User known as Erasmus.  

 

From Erana’s Peace, walk down, left, down, right twice, down, and

right twice.  You’ve reached Mount Zauberburg, which is where the

eccentric Erasmus lives.  Head up the mountain path, taking note of

all the amusing signs that appear.  Did I mention, Erasmus is rather

eccentric?  

 

When you reach his purple castle at top of the mountain, you’ll see a

gargoyle sitting above the castle, guarding it.  He will ask you 3

questions, so make sure you answer them correctly.  If you’ve been

paying attention to what the townspeople have told you, you should

know the answers.  The possible questions are:  

 


WHAT IS YOUR NAME:                                     Enter your name
WHAT IS YOUR QUEST:                                    Hero
WHAT IS YOUR FAVOURITE COLOUR:        Purple
WHOSE SPELL PROTECTS THE TOWN:      Erana
WHOM DO YOU SEEK:                                       Erasmus
WHAT IS THE BARON’S FIRST NAME:         Stefan
THIEF’S PASSWORD:                                          I Don’t Know

 


Now enter the castle, and do as the gargoyle says - go straight

upstairs to the tower, and don’t touch anything.

 

SIT down to talk to Erasmus, and Fenrus the rat.  ASK ABOUT

ERASMUS, ASK ABOUT FENRUS, ASK ABOUT ERANA, ASK ABOUT

MAGIC, ASK ABOUT BABA YAGA, ASK ABOUT ZARA, ASK ABOUT

WARLOCK, ASK ABOUT BRIGAND, ASK ABOUT ELSA, ASK ABOUT

HENRY, ASK ABOUT CURSE, ASK ABOUT COUNTERCURSE

 

Erasmus senses the magic within you, and wants to play a game of

Mage’s Maze with you.  However, you’ll need the Open Spell, Fetch

Spell, Trigger Spell, and Flame Dart Spell in order to play.  Since you

don’t have those spells yet, you can come back later, if you want.  I’ve

never quite figured out how to play this game, but maybe you’ll have

more luck.  Thankfully, Mage’s Maze is not necessary for completing

the game.  

 

When you’ve had enough of Erasmus’s jokes, simply STAND, and he

will send you back to bottom of the mountain.  


SPIELBERG FOREST

Let’s explore some more.  From Erasmus’s place, go left twice, up

once, and left 3 times.  


SPITTING FLOWERS

These strange flowers are known as Spitting Flowers.  Watch as they

spit their seed to each other.  A seed like that must be highly sought

after - if only you could get it.  CAST FETCH at the Spitting Flowers.  

Repeat this until you manage to get the seed.  

GOBLIN CAMP AND MAGIC SPELLS

From the Spitting Seeds, go down 3 times, and left twice, to the

Goblin Camp.  This is not a nice place to be!  Check your stats, and if

your health is low, DRINK HEALING POTION, and SAVE YOUR GAME

HERE.  

 

Now since you are a magic user, you don’t have to fight the goblins.  

However, having some fighting skills is a good way of getting money,

which you will need.  

 

You won’t be able to do much at first, so take things slowly.  Let one

of the goblins approach you, and FIGHT him.  Use the Arrow keys to

move your sword, and the Up Arrow key to attack.  To begin with, just

fight one goblin.  After you have defeated him, SEARCH BODY to get

any goodies he was carrying.  Keep an eye on your health and

stamina, and when it gets too low, RUN right one screen, and REST

for 10 minutes.  Keep RESTing until you’re too impatient to rest

anymore.  Then return left to the goblin camp.  

 

Remember, you can always RUN mid-fight, if your health or stamina

are getting too low.  Also remember to SEARCH BODY of the goblins

that you kill, and when you have enough money, you can buy some

more Healing Potions from the Healer.  

 

Also take this time to practice your magic, in between fighting

goblins - CAST OPEN, and CAST CALM, CAST FETCH, and try to get

your skill level up to at least 80.  You don’t need to bother with Zap.  

 

When evening comes, make your way up to Erana’s Peace (right 3

times to the Centaur, Up 4 screens to the top, right once, and up

once).  The next morning, EAT FRUIT from the tree, and then return

here to the camp to train.  

 

 

Keep practising your fighting skills until you can comfortably defeat 7

goblins.  This will take you several days.  


SPIELBURG TOWN

When you have a decent amount of money, head back to the town,

and enter Zara’s Magic Shop.  Approach the counter so that Zara will

appear.  Now BUY FLAME DART from her.  Now leave the shop, and

leave town.  


SPIELBERG FOREST

You‘re good at casting spells now, so let‘s explore some more.  

Return to the Goblin Camp, and walk down twice to the Mushroom

Ring.  


MUSHROOM RING

The Mushroom Ring is a very magical place.  TAKE MUSHROOMS (2

or 3 should be enough for now).  

 


THE DRYAD

Walk right once and down once, and you’ll see a white stag.  The stag

will run away, so follow it left.  Keep following it left, until it leads you

to the Dryad (you feel as though the eyes of the forest are watching

you).  Walk left a little bit, and the Dryad will introduce herself.  She

will ask if you are at one with the woods, so tell her YES.  She will ask

if you will give her the seed of the Spore Spitting Spires (the spitting

flowers), so tell her YES, and give her the seed.  She gives you the

recipe for a Dispel Potion, before returning to her tree.  Look carefully

on the ground, and notice that she left a magic acorn behind.  GET

ACORN.  


DISPEL POTION

Since the Dryad gave you the recipe for the Dispel Potion, you should

start collecting ingredients for it.  You’re going to need this potion

later on.  Okay, let’s get started.  

 

Magic Acorn:  This is found next to the Dryad’s tree, after you have

given her the seed from the Spitting Flowers.  

 

Fairy Dust:  This can only be found at night time.  You MUST have an

empty flask for this.  Now check the time, and wait until it‘s dark.  

From the Dryad’s tree, head right once, and then up once to the

Mushroom Ring.  Look at the fairies dancing around the ring.  Aren’t

they pretty?  Just make sure you don’t go inside the mushroom circle.

They will ask you to dance, so tell them YES, and then DANCE for

them.  When you have finished dancing, ASK ABOUT MAGIC, and

ASK ABOUT FAIRY DUST.  They will give you some (as long as you

have an empty flask).  Tell them THANKS.  

 

Green Fur:  You can get some green fur from the Meeps.  Meeps are

cute little critters that live in holes under the ground.  Now from the

Mushroom Ring, walk up once and left twice.  Notice how they keep

popping out of their holes.  Wait for one of the Meeps to pop up, and

then TALK MEEP.  They’ll talk amongst themselves for a while,

then the Green Meep will jump out and talk to you.  ASK ABOUT

MEEPS.  Remember you are a Magic User, so ASK ABOUT MAGIC,

and they will give you the Detect Magic spell.  ASK ABOUT FUR, and

ASK ABOUT GREEN FUR.  The Meep will drop some of his green fur

on the ground for you, as well as a magic scroll - TAKE FUR, TAKE

SCROLL, and tell him THANKS.  

 

Flowers From Erana’s Peace:  Head all the way back up to Erana’s

Peace, and GET FLOWERS.  If it’s getting late, remember to SLEEP

here for the night.  

 

Flying Water:  Again, you need an empty flask for this one.  If you

don’t have any, you can buy some from the Dry Goods shop in town.  

Now you can find Flying Water at the Flying Falls, which is found at

the very bottom right of the map.  If you find yourself at the Mirror

Lake, simply walk up once and right once.  Now there’s a beautiful

waterfall here.  DRINK water to quench your thirst, and then GET

WATER to store some of the flying water in your empty flask.   

 


‘ENRY THE ‘ERMIT

 

You have all the ingredients for the Dispel Potion now.  But since you

are here, at the Flying Falls, you might as well talk to ‘Enry the ‘Ermit.  

Notice the door in the Cliffside.  CAST DETECT MAGIC, and a ladder

will appear, leading up to the door.  CLIMB LADDER, and then

KNOCK DOOR.  After knocking on the door, stand on the right edge

of the door, so it doesn’t knock you off the cliff.  

 

Inside ‘Enry’s cave, ASK ABOUT ENRY, ASK ABOUT CAVE, ASK

ABOUT MAGIC, ASK ABOUT TRIGGER, ASK ABOUT BRIGANDS, ASK

ABOUT WARLOCK, ASK ABOUT MAGIC, ASK ABOUT SCROLL.  Now

tell him YES you want the scroll, and then TAKE SCROLL to gain the

Trigger Spell.  You can’t do anything else here, so leave the cave

 

and CLIMB DOWN the ladder.  

 


DISPEL POTION AND THE HEALER

 

You have all the necessary ingredients, but you don’t know how to

make the Dispel Potion.  Never mind, the Healer will make it for you.  

 

Return to the Healer’s Hut, and KNOCK DOOR to enter.  You

automatically tell the Healer about the Dryad and the Dispel Potion.  

Now GIVE ACORN, GIVE FAIRY DUST, GIVE FUR, GIVE FLOWERS

(repeat as many times as necessary, until you don’t have any flowers

left), GIVE FLYING WATER, GIVE MUSHROOMS (repeat as many

times as necessary, until you don’t have any mushrooms left).  Now

BUY MANA POTION - 2 should do for now.  The Healer will start

preparing the Dispel Potion.  Leave the hut, and immediately KNOCK

DOOR to enter again.  The Dispel potion is now ready, and she will

give it to you.  

 

Since you are here, check your Inventory.  You should have at least

100 silver coins at this point.  If not, go back, and fight some more

goblins at the goblin camp.  Now BUY UNDEAD UNGUENT, and then

leave the Healer’s hut.  

 


MAGIC SPELLS

You should have all the spells you need now.  Now you just have to

practice your spell casting abilities.  Over the next few days, CAST

OPEN, CAST FETCH, CAST FLAME DART, CAST TRIGGER, CAST

DETECT MAGIC, CAST CALM.  Get your skill level up to at least 80 for

each spell.  You don’t have to worry about Zap.  

 

Keep a close eye on your Mana levels.  Casting spells will use up your

Mana, so you’ll have to BUY MANA POTION, BUY VIGOR POTION,

and BUY HEALING POTION from the Healer.  Which will cost money.

Fighting goblins (and brigands), SEARCH BODY afterwards, is a good

way to get more money.  DRINK MANA POTION, DRINK VIGOR

POTION, DRINK HEALING POTION as necessary.  Remember to

return to Erana’s Peace to SLEEP every night, and then EAT FRUIT

from the tree every morning.  

 

Keep practicing your magic, until you have a skill level of at least 80.  

Click Here For Part 2

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