QUEST FOR GLORY I
SO YOU WANT TO BE A HERO
VGA WALKTHROUGH
MAGIC USER (PART 1)
This walkthrough was written by Frodo for The Hero's Glory
SPIELBERG TOWN
Welcome to Spielburg.
Well, you came here to prove yourself a hero, so let’s get started.
After the Sherriff greets you, talk to him, and ask about everything.
Notice the Hero’s Tale Inn. That looks like a good place to get
information, so enter it. Shameen, owner of the Hero’s Tale Inn,
greets you warmly. Talk to him, and ask about everything. Phew,
that was a lot of information! Anyway, it’s been a long walk to
Spielburg, and you’re feeling hungry. Sit down on the bench. Shema
will come out from the kitchen to greet you. Talk to her and ask
about everything. Now click your COIN PURSE on her, and then order
yourself a meal. When Shema returns with the food, click on it to eat
it. That tasted good! When you’re ready, stand up and leave the Inn.
After talking to the sheriff, and Shameen, you know that the Guild
Hall is to the left, so let’s pay it a visit. Walk left to the next screen.
Enter the Guild Hall on the left. What an interesting place. Notice
that table in middle of the room - Look at the book, sign the book,
and look at the book again. Now look at the Quest Board on the back
wall, and look at each poster to read details about each quest. Looks
like you’ve got your work cut out for you, if you want to become a
hero. Now exit the close-up. Notice the Guild Master, Wolfgang, fast
asleep in his chair. Walk over to him, talk to him, and ask about
everything. That’s all the information Wolfgang can give you, so
leave the Guild Hall.
Enter the Magic Shop (it has a big eye above it). Walk up to the
counter, and the shop owner, Zara, will appear. Talk to Zara and ask
about everything. Now click your COIN PURSE on her, and buy a
FETCH spell. You’ll need to buy more spells from her later, but you
can’t afford them just yet, so leave the shop for now.
Head right twice, to the Farmer’s Mart. Hilde, the Centaur, runs the
Farmer’s Mart stall, so click your COIN PURSE on her, and buy some
APPLES from her. Repeat this 5 times, so you have 50 apples (you‘ll
thank me later). Now talk to Hilde, and ask about everything.
Walk down again, and then walk down through the town gates.
SPIELBERG FOREST
Those apples are really weighing you down - maybe you should do
something about that!
If you meet any enemies outside the town, simply RUN away - you’re
not ready to deal with them yet. Now walk right, and continue right,
until you reach the avalanche. Then turn around, and head back to
town (but don’t go through the town gates). Walk back and forth
between town and the avalanche. Eventually, you will see a fox
trapped in a snare. Click on the fox to free him - he’ll thank you, and
give you some good advice. Now walk up one screen, and head right,
until you meet Brauggi. He’s hungry, so give APPLES to Brauggi
(aren’t you glad you bought all those apples now?), and he will give
you a glowing gem in return.
Now let’s head back to town. Walk left once, down once, and left
twice, so you are back at the town gates.
HEALER’S RING QUEST
Walk up once, to the Healer’s Hut. Now if you read the Quest Board,
you know that the Healer has lost her RING. Knock on the door, and
the Healer will let you in. What a quaint little house. Talk to the
Healer and ask about everything. Leave her hut.
Look at the nest up in the tree. Hmmm, I wonder if that bird stole
the Healer’s RING, and hid it up there? Cast FETCH on the nest.
Repeat this until you manage to get the RING. Knock on the door
again, and the Healer will let you in.
Give RING to the Healer, and she will reward you with 6 gold pieces
and 2 healing potions. You automatically leave the hut.
THE CASTLE
Walk up once, to the castle gates. Karl, the Gate Keeper is patrolling
above the gate - talk to Karl and ask about everything. Click on the
gate, and Karl will open it for you. Head up through the gate, and
enter the castle grounds.
Inside the courtyard, the Weapons Master might be here. If he‘s not,
don‘t worry. You‘re not a fighter, so you don‘t need to bother with
him.
Walk right to the stables. The stable hand will ask if you’re looking
for work, so tell him YES. He’ll set you to work, raking up the stables.
It’s hard work, but you’ll get 5 silvers for your troubles.
Now walk left to the castle courtyard, then walk down to leave the
castle grounds.
SPIELBERG TOWN
Walk down twice, and then left through the gates, so you are back in
Spielburg Town. Go left, and enter Zara’s Magic Shop. Approach the
counter, and Zara will appear. Buy the OPEN spell - this allows you to
open things. Now leave the Magic Shop.
Walk right twice. The Dry Goods shop is next to Hilde, so enter it.
The shop keeper is busy reading a book, and doesn’t notice you come
in at first. Talk to Kasper and ask about everything. Now click your
COIN PURSE on him and buy FLASK from him, and repeat this 3
times, so you have 3 flasks. When you’re ready, leave the shop.
Walk left to Tavern Street. Enter the alley to see Sam begging on the
street. Give a SILVER to him, and then you can question him, so ask
about everything. When you’ve finished talking, leave the alley. Sam
will give you a parting warning not to drink the Dragon’s Breath in the
Tavern.
Enter the Tavern. Notice that white thing on the floor, near the
stool. Pick up the NOTE to learn some information about 2 people
with the initial ‘B’. Now put NOTE back on the ground, to replace it
where you found it, and avoid suspicion. SAVE YOUR GAME HERE.
Now order some drinks from the bar if you like (including the
Dragon’s Breath, hee hee!), and DRINK them. When you’re ready,
Restore your game, and leave the Inn.
Check the time, and when it’s evening (walk around town for a while,
if it‘s still the afternoon), return to the Hero’s Tale Inn. Abdulla Doo is
here, and he is very upset about the Brigands robbing him. Walk over
to the table and sit down on the bench. When Shema appears, click
your COIN PURSE on her, and order yourself a meal. When she
returns with the food, click on it to eat it. Now talk to Abdulla, and
ask about everything. Poor Abdulla has had a hard time recently, so
show him some sympathy - click your COIN PURSE on him and buy
him a meal. Also give a RATION to him. You can’t do anything else
for him, so stand up, walk over to Shameen, click your COIN PURSE
on him to buy a night’s rest. You automatically enter room at the
back left of the Inn. Whew, what a day!
The next morning, sit down on the bench. When Shema comes, click
your COIN PURSE on her and buy yourself a meal. When Shema
brings your breakfast, click on the food to eat it. Now you’re ready for
some more adventuring, so stand up, and leave the Inn. Walk down
through the town gates. If Bruno is here, give him a SILVER, and give
him another SILVER , then ask about everything. But don’t worry if
he’s not here. SAVE YOUR GAME HERE.
SPIELBERG FOREST
Walk up once to the Healer’s Hut, then walk left once to meet
Heinrich the Centaur. You already met his daughter, Hilde, in the
town. Talk to him and ask him about everything. Hmm, it seems
that there’s more to the brigand leader than meets the eye! SAVE
YOUR GAME HERE.
Head up, and continue up to the very top. If you meet any enemies,
just RUN. Now go right once, and then up once. You’ve now reached
Erana’s Peace.
ERANA’S PEACE
Erana’s Peace is a magical place that has mystical healing properties.
This is the best place to sleep at night from now on, as you will be
fully healed by the next morning. You can also eat FRUIT from the
tree every day to satisfy your hunger.
Since you are a Magic User, look at the big stone to see there is some
runes carved into it. Now cast OPEN on the stone. Look in the hole,
and take the SCROLL to get the CALM Spell. Now get some
FLOWERS for the Healer (2 or 3 should be enough for now - you can
come back and get more later). Now, as beautiful as this place is,
you can’t stay here forever. You have quests to solve! SAVE YOUR
GAME HERE.
ERASMUS
Well you’ve had a good night’s sleep, and a good breakfast in Erana‘s
Peace. Let’s go and meet the Magic User known as Erasmus.
From Erana’s Peace, walk down, left, down, right twice, down, and
right twice. You’ve reached Mount Zauberburg, which is where the
eccentric Erasmus lives. Head up the mountain path, taking note of
all the amusing signs that appear. Did I mention, Erasmus is rather
eccentric?
When you reach his purple castle at top of the mountain, you’ll see a
gargoyle sitting above the castle, guarding it. He will ask you 3
questions, so make sure you answer them correctly. If you’ve been
paying attention to what the townspeople have told you, you should
know the answers. The possible questions are:
WHAT IS YOUR NAME: Enter your name
WHAT IS YOUR QUEST: Glory
WHAT IS YOUR FAVOURITE COLOUR: Purple
WHOSE SPELL PROTECTS THE TOWN: Erana
WHOM DO YOU SEEK: Erasmus
WHAT IS THE BARON’S FIRST NAME: Stefan
THIEF’S PASSWORD: I Don’t Know
Now enter the castle, and do as the gargoyle says - go straight up-stairs to the tower, and don’t touch anything.
Sit down to talk to Erasmus, and Fenrus the rat. Ask them about
everything - make sure you ask about the curse and the counter-
curse.
Erasmus senses the magic within you, and wants to play a game of
Mage’s Maze with you. However, you’ll need the Open Spell, Fetch
Spell, Trigger Spell, and Flame Dart Spell in order to play. Since you
don’t have those spells yet, you can come back later, if you want. I’ve
never quite figured out how to play this game, but maybe you’ll have
more luck. Thankfully, Mage’s Maze is not necessary for completing
the game.
When you’ve had enough of Erasmus’s jokes, simply stand up, and he
will send you back to bottom of the mountain.
SPIELBERG FOREST
Let’s explore some more. From Erasmus’s place, go left twice, up
once, and left 3 times.
SPITTING FLOWERS
These strange flowers are known as Spitting Flowers. Watch as they
spit their seed to each other. A seed like that must be highly sought
after - if only you could get it.
Cast FETCH at the Spitting Flowers. Repeat this until you manage to
get the seed.
GOBLIN CAMP AND MAGIC SPELLS
From the Spitting Seeds, go down 3 times, and left twice, to the
Goblin Camp. This is not a nice place to be! Check your stats, and if
your health is low, drink a HEALING POTION, and SAVE YOUR GAME
HERE.
Now since you are a Magic User, you don’t have to fight the goblins.
However, having some fighting skills is a good way of getting money,
which you will need.
Now you won’t be able to do much at first, so take things slowly. Let
one of the goblins approach you, and fight him. Different sword
attacks are shown in the shield on the right, so click on a sword
attack, then click on the goblins until they are dead. To begin with,
just fight one goblin. After you have defeated him, search the body
to get any goodies he was carrying. Keep an eye on your health and
stamina, and when it gets too low, escape right one screen, and rest
for 60 minutes. Then return left to the goblin camp.
Remember, you can always escape mid-fight, if your health or
stamina are getting too low. Also remember to search the body of
the goblins that you kill, and when you have enough money, you can
buy some more HEALING POTIONS, MANA POTIONS, and STAMINA
POTIONS from the Healer.
Also take this time to practice your magic, in between fighting
goblins - Cast OPEN, Cast CALM, and cast FETCH repeatedly, and try
to get your skill level up to at least 80.You don’t need to bother with
Zap.
When evening comes, make your way up to Erana’s Peace (right 3
times to the Centaur, Up 4 screens to the top, right once, and up
once). The next morning, eat FRUIT from the tree, and then return
here to the camp to train.
Keep practising your fighting skills until you can comfortably defeat 7
goblins. This will take you several days.
SPIELBURG TOWN
When you have a decent amount of money, head back to the town,
and enter Zara’s Magic Shop. Approach the counter so that Zara will
appear. Now click your COIN PURSE on her and buy FLAME DART
from her. Now leave the shop, and leave town.
SPIELBERG FOREST
You‘re good at casting spells now, so let‘s explore some more.
Return to the Goblin Camp, and walk down twice to the Mushroom
Ring.
MUSHROOM RING
The Mushroom Ring is a very magical place. Take some
MUSHROOMS (2 or 3 should be enough for now).
THE DRYAD
Walk right once and down once, and you’ll see a white stag. The stag
will run away, so follow it left. Keep following it left, until it leads you
to the Dryad (you feel as though the eyes of the forest are watching
you). Walk left a little bit, and the Dryad will introduce herself. She
will ask if you are at one with the woods, so tell her YES. She will ask
if you will give her the seed of the Spore Spitting Spires (the spitting
flowers), so tell her YES, and give her the seed. She gives you the
recipe for a Dispel Potion, before returning to her tree. Look carefully
on the ground, and notice that she left a magic acorn behind. Get the
ACORN.
DISPEL POTION
Since the Dryad gave you the recipe for the Dispel Potion, you should
start collecting ingredients for it. You’re going to need this potion
later on. Okay, let’s get started.
Magic Acorn: This is found next to the Dryad’s tree, after you have
given her the seed from the Spitting Flowers.
Fairy Dust: This can only be found at night time. You MUST have an
empty flask for this. Now check the time, and wait until it‘s dark.
From the Dryad’s tree, head right once, and then up once to the
Mushroom Ring. Look at the fairies dancing around the ring. Aren’t
they pretty? Just make sure you don’t go inside the mushroom
circle. They will ask you to dance, so tell them YES, and then DANCE
for them. When you have finished dancing, click an EMPTY FLASK
on the fairies, and they will give you some FAIRY DUST.
Green Fur: You can get some green fur from the Meeps. Meeps are
cute little critters that live in holes under the ground. Now from the
Mushroom Ring, walk up once and left twice. Notice how they keep
popping out of their holes. Wait for one of the Meeps to pop up, and
then talk to him. They’ll talk amongst themselves for a while, then
the Green Meep will jump out and talk to you. Talk to the Meep and
ask about everything. Remember you are a Magic User, so make sure
you ask about Magic, as well as the GREEN FUR. The Meep will drop
some of his green fur on the ground for you, as well as a magic scroll -
take GREEN FUR and take SCROLL. You now have the DETECT
MAGIC spell.
Flowers From Erana’s Peace: Head all the way back up to Erana’s
Peace, and get some FLOWERS. If it’s getting late, remember to
sleep here for the night.
Flying Water: Again, you need an empty flask for this one. If you
don’t have any, you can buy some from the Dry Goods shop in town.
Now you can find Flying Water at the Flying Falls, which is found at
the very bottom right of the map. If you find yourself at the Mirror
Lake, simply walk up once and right once. Now there’s a beautiful
waterfall here. Click an EMPTY FLASK on the water, and you collect
some of it in your FLASK.
‘ENRY THE ‘ERMIT
You have all the ingredients for the Dispel Potion now. But since you
are here, at the Flying Falls, you might as well talk to ‘Enry the ‘Ermit.
Notice the door in the Cliffside. Cast DETECT MAGIC, and a ladder
will appear, leading up to the door. Climb up the ladder, then knock
on the door. After knocking on the door, stand on the right edge of
the door, so it doesn’t knock you off the cliff.
Inside ‘Enry’s cave, talk to ‘Enry and ask him about everything. When
he asks if you want the SCROLL, tell him YES. You are a magic user,
after all. Take SCROLL from the table to gain the Trigger Spell. You
can’t do anything else here, so leave the cave and climb down the
ladder.
DISPEL POTION AND THE HEALER
You have all the necessary ingredients, but you don’t know how to
make the Dispel Potion. Never mind, the Healer will make it for you.
Return to the Healer’s Hut, and knock on the door to enter. You
automatically tell the Healer about the Dryad and the Dispel Potion.
Now give ACORN, FAIRY DUST, GREEN FUR, FLOWERS (repeat as
many times as necessary, until you don’t have any flowers left),
FLYING WATER, MUSHROOMS (repeat as many times as necessary,
until you don’t have any mushrooms left). Now click your COIN
PURSE on her and buy MANA POTION - 2 or 3 should do for now.
The Healer will start preparing the Dispel Potion. Leave the hut, and
immediately knock on the door to enter again. The Dispel potion is
now ready, and she will give it to you.
Since you are here, check your Inventory. You should have at least
100 silver coins at this point. If not, go back, and fight some more
goblins at the goblin camp. Click your COIN PURSE on her, and buy
some UNDEAD UNGUENT, and then leave the Healer’s hut.
MAGIC SPELLS
You should have all the spells you need now. Now you just have to
practice your spell casting abilities. Over the next few days, Cast
OPEN, FETCH, FLAME DART, TRIGGER, DETECT MAGIC, CALM. Get
your skill level up to at least 80 for each spell. You don’t have to
worry about Zap.
Keep a close eye on your Mana levels. Casting spells will use up your
Mana, so you’ll have to buy MANA POTION, VIGOR POTION, and
HEALING POTION from the Healer. Which will cost money. Fighting
goblins (and brigands), then search the body afterwards, is a good
way to get more money. Drink the MANA POTION, VIGOR POTION,
or HEALING POTION as necessary. Remember to return to Erana’s
Peace to sleep every night, and then eat FRUIT from the tree every
morning.
Keep practicing your magic, until you have a skill level of at least 80.