QUEST FOR GLORY IV: SHADOWS OF DARKNESS
WALKTHROUGH - PALADIN (PART 2)
This walkthrough was written by Frodo for The Hero's Glory
 
 
 
ERANA’S GARDEN
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You’ve reached Erana’s Garden. Erana’s spirit watches over the
garden, making it a place of great peace and great safety. Erana’s
staff rests in the giant boulder in the centre of town. Look at the
hole in the bottom-right of the garden. Hmmm, someone has
removed a small bush? Could it be our BONSAI BUSH? Okay, place
BONSAI BUSH back in the hole. Now it’s back where it belongs, it
quickly thrives!
Now, like I said, this is a place of great safety. Sleep here for a while,
until you’re stamina is at maximum.
When you’re ready, walk down to leave the garden.
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FOREST
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Walk right once, up twice, and left once, so you are back at the Leshy
bushes.
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FOREST - LESHY
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Search the bushes until you find Leshy. His next riddle is to find out
who’s in the lake. You’ll know the answer from reading the books
back in the Adventure’s Guild, or by visiting the Lake. Use Talk Icon
on yourself, and Guess ‘Rusalka’.
His next riddle is about a hidden hut, and some bushes. You may not
have the answer yet, but don‘t worry, you can come back to it later.
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FOREST
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Let’s get back to town. From the Leshy bushes, head left 3 times,
and up until you’re inside the Town Gates.
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TOWN
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When it’s dark, go to Erana’s Staff area. Piotyr’s ghost appears
again, and asks you to help the Rusalka. You have to speak to the
gypsies to learn how to free her spirit.
Now there’s something you need to do in the forest. Try to walk
down, but the gate is locked, so you can’t get out that way. Simply
Levitate Over Gate.
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FOREST
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SAVE YOUR GAME HERE. From outside the Town Gate, head down
3 times, and right once.
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FOREST - GHOST
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Now it’s dark, you’ll see a ghost here. Look at the ghost, talk to her,
and work through all the topics. Now use Talk Icon on yourself and
work through all the topics. She doesn’t realise she’s a ghost - she
think she’s just lost, and needs help finding her way back home.
After a while, she vanishes.
Leave the area, then immediately return. The ghost has returned.
Talk to her and work through all the topics. Before you’re done, she
vanishes again.
Leave the area again, then return. She’s back. Talk to her and work
through all the topics. Use Talk Icon on yourself and Tell About
Ghost. She gets upset, and vanishes.
Leave, and then return. There she is! She’s starting to remember
what happened to her - that she really is a ghost now, and she can’t
go home. *sniff* Talk to her and work through all the topics. She
tells you her name is Anna. She also mentions her poor Nikolai.
Nikolai? The old man in the town? He’s been searching for his Anna
for so long. *sniff sniff* At least you found her for him.
Well, it’s late now, and you’re tired. Head right, down, right, and up,
so you’re in Erana’s Garden.
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ERANA’S GARDEN
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The Garden looks even more beautiful at night, when the lanterns
are lit up. Search lantern on the left to find 30 CROWNS. Now Sleep
Until Morning.
Through the night, you had a terrifying dream, and wake up in a cold
sweat. You’re glad it’s over. Leave the garden.
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FOREST
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Well, you met Anna’s Ghost last night - you should tell poor Nikolai
about it. Make your way left twice, up twice, left once, then up to
the top, until you reach the town.
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TOWN
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When you’re in the town, head up left to the buildings, then up
through the left arch.
Talk to Igor and work through all the topics. Use Talk Icon on your-
self and Tell About Dr Cranium. Now enter Adventurer’s Guild on the
left.
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TOWN - ADVENTURER’S GUILD
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Use Exercise machine on the left. Take some WEIGHTS from the
pile, then use Exercise \ Bucket machine again. Rest for a while, then
use the Exercise machine again. Repeat this until the game won’t let
you do anymore for today. Now leave the Adventurer’s Guild.
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TOWN
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Outside the Adventurer’s Guild, walk right to the next screen.
The old man is still here. Talk to him and work through the topics.
Use Talk Icon on yourself and Tell About Ghost Wife, and how you
saw her in the woods. He immediately leaves to be with her… but
does he really understand that she’s dead?
Enter Dr Cranium’s house on the right.
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TOWN - DR CRANIUM’S HOUSE
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Enter his lab at the back. He tells you about his wonderful
Rehydration Formula. Talk to him and work through all the topics.
Get a HEALING POTION, POISON CURE POTION, and EMPTY
FLASK from him. When you ask about the Rehydration Formula, you
will have to tell him what the formula is. Tell him the five-symbol
code. He also asks for some GRUE GOO. When conversation is over,
give him FLASK OF GOO. As promised, he gives you some
REHYDRATION SOLUTION. Now leave his lab and leave his house.
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TOWN
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Make your way back to the Burgomeister’s office. The Burgomeister
tells you that Nikolai has disappeared from his home, and he fears
the old man is dead. Talk to the Burgomeister and work through all
the topics. Now use Talk Icon on yourself and Tell About Old Man.
Check the time, and do whatever you like until evening.
When evening time comes, return to the Inn. Knock on the Inn door,
and enter.
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TOWN - INN
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The gnome has arrived. Click on the table to sit down and watch the
comedy show. After the gnome has finished his comedy routine, talk
to him and work through all the topics. Now use Talk Icon on your-
self and Introduce Yourself To The Gnome. Talk to Innkeeper and
work through all the topics. Talk to the 3 men at the back table and
work through all the topics.
Enter your room at top of the stairs. Take a clove of GARLIC from the
strands hanging from the ceiling. Now leave your room again.
The gnome has gone. Sit down at the table, and your supper will be
brought out to you.
After supper, climb back up the stairs again. The gnome, Punny
Bones, is staying at room at the end of the hallway. Click on door
and Knock On Door. You get an electric shock before entering the
gnome’s room.
In the gnome’s room, talk to him, and work through all the topics.
You learn how Baba Yaga cursed him and took away his humour. Use
Talk Icon on yourself and Tell About Yourself. In a way, it’s YOUR
fault that Puny Bones is cursed. If Baba wasn’t ‘hopping’ mad, she
wouldn’t have been insulted at Punny Bones‘s jokes. So the least you
can do is help him get his humour back. Notice that yellow RUBBER
CHICKEN perched on the corner of his bed - take RUBBER
CHICKEN. Now leave his room.
Return to your own room. Click on the bed and Rest For 60 Minutes.
Keep doing this until ‘You Are Getting Tired’. This means it’s mid-
night. Leave your room.
The Domovai is here again, perched above the fireplace. Talk to him
and work through all the topics. He tells you about all the problems
in Mordavia that need a Hero’s help. When conversation is over,
return to your room.
Click on your bed and Sleep Until Morning.
Next morning, leave your room. Click on Punny Bones’s door, Knock
On Door and enter his room. Talk to him and work through all the
topics. When conversation is over, leave his room.
Now climb downstairs, and sit at the table so you can have some
breakfast. After breakfast, leave the Inn.
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TOWN
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Walk up through arch on the left. Enter Adventurer’s Guild on the
left.
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TOWN - ADVENTURER’S GUILD
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Take some WEIGHTS from the pile, and use Exercise machine. When
you get tired, rest for a while, then use Exercise machine again.
Repeat this until the game won’t let you do any more for today, then
leave the Guild.
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TOWN
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Insert DARK ONE SIGN into the Monastery door (ignore Igor‘s
protests), and enter the Monastery.
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TOWN - MONASTERY
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The dehydrated Domovai is still in the cabinet on the left. Use RE-
HRDRATION SOLUTION on the Domovai - he’s grateful to you for
rehydrating him. Now walk over to the fireplace, and pull post on the
right.
Down in the basement, SAVE YOUR GAME HERE. Look at the roll-
top desk, touch it, and Force Drawer Open. Now the desk was
booby-trapped, and you’re now poisoned. Don’t panic. Simply use
one of the POISON CURE POTIONS you got from Dr Cranium, and
you’re healed. Now that’s out the way, read through the Mad Monk’s
Diary to learn about the Dark One Rituals. It also gives clues where
to find the Rituals. You should already have the BLOOD RITUAL
SCROLL from the casket.
Climb back upstairs. Now this building is full of evil, and it has
plagued Mordavia for far too long! It has to end! Use your TORCH
on the carpet to set fire to the Monastery, and then leave.
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TOWN
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Outside, Igor is full of glee to see the old Monastery burn. Talk to
Igor and work through all the topics. Now use Talk Icon on yourself
and Tell About Burning Building.
Walk right to the next screen. Don’t you kinda miss the old man? I
wonder if he’s with his beloved Anna now? Anyway, enter Dr
Cranium’s house.
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TOWN - DR CRANIUM’S HOUSE
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Enter Dr Cranium’s lab. He’s feeling very proud of his Frankie
creation. Talk to him and work through all the topics. Get
HEALING POTION, POISION CURE POTION, and EMPTY FLASK
from him. When conversation is over, leave the lab and leave his
house.
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TOWN
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Return to the Burgomeister’s office. Talk to him and work through
all the topics. Use Talk Icon on yourself and Tell About Burning
Monastery. He’s very glad the buidling is burned down, and thinks
it’s no loss to Mordavia.
Go down twice, so you are outside the Town Gates, and SAVE YOUR
GAME HERE.
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FOREST
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Walk down 3 times. Now check the time, and wait until it starts to
get dark.
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When it’s dark, go right to the next screen. You’ll witness Anna &
Nikolai, finally reunited. What a bitter-sweet moment. *sniff sniff
sniff*
Leave the screen, then immediately return. Talk to Anna and work
through all the topics. Talk to Nikolai and work through all the
topics. He tells you about a secret passage leading into the Borgov
Castle. He also gives you his HAT. Now use Talk Icon on yourself,
and Say Goodbye to the ghosts.
Go left, and then walk up a few times, until you reach the Town
Gates. Katrina, the mysterious stranger you met at start of the
game is here. She teaches you the FROSTBITE spell. Talk to her
and work through all the topics. After a while, she has to leave.
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TOWN
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Now since it’s late, the Town Gates will be locked. Cast LEVITATE
to get over the gate. Piotyr’s ghost appears again, and reminds you
to help Rusalka.
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TOWN - INN
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Inside the town, head up to the Inn. Knock On Door of the Inn to
enter, then sit down at the table to get some supper. After supper,
go up to your room.
In your room, lie down on the bed and sleep for 60 Minutes. Repeat
this until ’You Are Getting Tired’. Now leave your room and go
downstairs.
The Domvai is here again, perched in his usual spot above the
fireplace. Talk to him and work through all the topics. You learn
about the Innkeepers daughter, Tanya, and her DOLL. When
conversation is over, open cabinet on the back wall, and take DOLL.
Now climb up stairs to your room.
Lie down on your bed and Sleep Until Morning. You have a strange
dream.
The next morning, leave your room, sit down at the table, and have
some breakfast. After breakfast, stand up and leave the Inn.
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TOWN
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A crowd has gathered outside the Burgomeister’s office. Talk to the
crowd and work through all the topics - apparently, Igor, the Grave-
digger, has gone missing, and it’s thought that he was eaten by
werewolves. You also learn that the Innkeeper’s daughter went
missing quite some time ago, and the townspeople think that
werewolves are responsible for that, as well. The gypsies have been
blamed for everything, and one of them has been brought in for
‘questioning’. The Burgomeister is trying to make sure that the
gypsy gets a fair hearing, but the crowd is determined that the gypsy
should pay for his crimes.
Enter the Burgomeister’s office. Talk to him and work through all the
topics. Use Talk Icon on yourself and Say Gypsy Is Innocent. The
gypsy is being held in the cell here. Try to talk to him if you like, but
he won’t say a word. It looks like finding Igor is the only way to prove
his innocence. Leave the Burgomiester’s office.
Walk down twice, so you are outside the Town Gates, and SAVE
YOUR GAME HERE.
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FOREST
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Now… where could Igor be? Well, he’s a gravedigger. Maybe he’s in
the graveyard?
Walk down twice, right twice, then up.
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GRAVEYARD
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So this is Mordavia’s graveyard. Suitably spooky. Wait… what’s that
groaning noise?
Look at the fallen headstone and the open grave. Out of respect, you
should get that headstone standing up again. Okay, you’re strong!
Simply lift up the gravestone. Ooooh, there’s Igor! He was trapped
underneath, and he’s VERY glad to be free. So much for gypsy
werewolves eating Igor!
You should go back to town, and make sure that the gypsy has been
released from jail. He is innocent, after all. Leave the graveyard.
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FOREST
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Go left twice, and up 3 times, so you are back in the town.
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TOWN
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Head up to the Burgomeister’s office, and enter his office. The gypsy
is no longer locked in the cell. Good! Now talk to Burgomeister and
work through all the topics. When you’re ready, leave his office.
Head up through arch on the left. Igor is here again. Talk to him and
work through all the topics. Now enter Adventurer’s Guild on the
left.
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TOWN - ADVENTURER’S GUILD
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Pick up the last of the weights, and use the Exercise machine. Keep
using the machine (rest whenever you need to) until you’ve done as
much as you can handle, then leave the Guild.
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TOWN
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Make your way to Dr Cranium’s house, and enter.
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TOWN - DR CRANIUM’S HOUSE
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Enter his lab. He’s finally completed Frankie, and shows her to you.
Talk to him and work through all the topics. Now leave his lab and
leave his house.
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TOWN
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Check the town, and do what you like until evening. When evening
comes, return to the Inn, knock on the door, and enter the Inn.
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TOWN - INN
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Sit down at the table for some supper. After supper, go up to your
room.
Lie down on your bed and Sleep Until Morning. Next morning, leave
your room and go downstairs.
Sit at the table for your breakfast. After breakfast, leave the Inn.
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TOWN
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The Burgomesiter informs you that the werewolf threat has ended.
Talk to him and work through all the topics. Now walk down twice,
so you are outside the Town Gates.
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FOREST
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Now that the gypsy is free, you should go and pay him a visit in his
camp. Walk down twice, and right 3 times.
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FOREST - LESHY
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You’re at the Leshy bushes again. Search the bushes to find Leshy.
His last riddle was about a hidden hut. After talking with Punny
Bones, you know the answer is Baba Yaga, so answer accordingly.
Let’s continue on to the gypsy camp.
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FOREST
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Head up 3 times, right twice, then up again.
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GYPSY CAMP
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Davy, the gypsy you saved, welcomes you into his camp, and calls you
‘Gypsy Friend’. He takes you into Magda’s caravan. Magda is a
fortune teller. She teaches you the AURA spell that will protect you
from evil spirits. Talk to Magda and work through all the topics.
Make sure you ask about Rusalka, so you know how to free her spirit.
Talk to Davy and work through all the topics. Use your MONEY
POUCH on Magda, to ‘cross her palm with silver’. She tells your
fortune. After your fortune, use Talk Icon on yourself and work
through all the topics. When you Say Goodbye, you spend an
enjoyable evening with the gypsies.
You wake up the next morning, next to the fire pit. Enter Magda’s
caravan again. Talk to her and work through all the topics to get
some new information. Talk to Davy and work through all the topics
again. Use MONEY POUCH on Magda again to get another reading.
Now use Talk Icon on yourself and Greet, Tell About Past, then Say
Goodbye.
This is all you can do in the camp for now, so SAVE YOUR GAME,
then walk down to leave the camp.
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FOREST
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Okay, now you’ve spoken to the ghost of Piotyr, and you’ve spoken
to the gypsies. Let’s start work on helping Rusalka.
Your first stop is the Graveyard. Head left twice, down 3 times
(ignore Leshy for now), left once, and up once.
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GRAVEYARD
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Look at all the gravestones. The 2 gravestones on the right sound
like they belong to our Rusalka and her lover. So Rusalka’s name is
really Elyssa, and her lover is called Janos. Now leave the Graveyard.
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FOREST
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Walk left 3 times, down twice, left twice, and down, so you are back
at Rusalka’s lake.
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RUSALKA
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You automatically tell the Rusalka that her name is Elyssa. Hearing
her name triggers her memory, and she begins to remember her
past. Talk to her and work through all the topics. She gives you a
LOCK OF HAIR. Now use Talk Icon on yourself and Tell About Cure.
In your Inventory, combine LOCK OF HAIR with the BROOM. Now
head up to leave the lake.
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FOREST
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You need to return to the Graveyard. Make your way right 3 times,
up twice, right twice, and up once.
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GRAVEYARD
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SAVE YOUR GAME HERE. Now wait until it’s dark, and Cast AURA
spell to protect yourself. Now use BROOM (with hair) on Janos’s
grave on the right. He rises from his grave as a wraith, and attacks
you - just treat it like any other combat, and you’ll quickly defeat him.
Now leave the Graveyard.
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FOREST
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Time to return to Rusalka’s lake. Head left twice, down twice, left 3
times, and down once.
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RUSALKA
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Now she’s not bound to be a Rusalka anymore, there’s quite a
change in Elyssa. But to free her completely, you must fulfil her
deepest wish. And her wish is to be kissed by someone like you. So
Talk to her and ask about Rusalka, then Kiss. Now walk into the lake
and kiss her. She’s finally free! You showed a lot of compassion in
helping her.
Now you should go and check in with Piotyr. Head up to leave the
lake.
FOREST
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Walk right 2 times, then up to the top. Now go right once, and up to
the Town Gate.
It’s late, so the gate is locked. Not to worry - Cast Levitate to get
over the gate.
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TOWN
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You’re in the area with Erana’s Staff, and Piotyr’s ghost appears
again. He tells you about a wraith you must defeat. But we’ll deal
with that another night. This has already been a long night, and you
need some rest.
Head up to the Inn, and Knock On Door of the Inn to enter.
TOWN - INN
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The 3 townsmen are discussing Igor and the gypsy situation. It’s
lucky you were in town, otherwise an innocent man would have been
burned at the stake. Talk to the Innkeeper and work through all
topics. Talk to the 3 townsmen and work through all topics. Use
Talk Icon on yourself and Talk About Gypsy’s Release. Sit down at
the table to get some supper. When Bella, the Innkeeper’s wife
comes out, talk to her and work through all topics.
When you’ve finished talking to Bella, stand up, and go up to your
room. Click on the bed and Sleep Until Morning.
Next morning, you find a note on the chest at the end of your bed.
It’s from Katrina, asking you to meet her at the Town Gates this
evening. When you’re ready, leave your room, and head downstairs.
Sit and the table, and get some breakfast. When Bella appears, talk
to her and work through all the topics. Talk to the Innkeeper and
work through all the topics. Use Talk Icon on yourself and work
through all the topics. Now stand up and leave the Inn.
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TOWN
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Walk down twice, so you are outside the Town Gates.
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FOREST
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Let’s do some more exploring. SAVE YOUR GAME HERE. Now down
3 times, right once, and down 3 times.
This is where you’re find the Elderberry Bush. You need the ELDER-
BERRIES from this bush. Throw some ROCKS at the bush, to knock
a branch loose. Now place RUBBER CHICKEN on the ground (yes,
really!), and the Bush will crawl over to play with it. Now you can
safely get the ELDERBERRIES from the loose branch.
Now you know that Baba Yaga’s hut is somewhere to the south-
east. It’s about time you checked it out. Walk up once, right 4 times,
and down twice.
There are some odd-looking bushes here. Use Talk Icon on yourself
and Say Magic Phrase. The bush magically disappears. Walk left,
through the newly-revealed opening.
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BABA YAGA
Skulls, a hanging body, a giant pestle and mortar, and… a chicken
hut. Yup, this is definitely where Baba Yaga is hiding out.
Talk to the skull nearest you - it’s Bonehead, the skull from QFG1!
Work through all the topics. Use Talk Icon on yourself and work
through all the topics. Give him the HAT you got from Nikolai, and
he will let you through to see Baba Yaga. SAVE YOUR GAME HERE.
Approach the hut. Hmmm, it doesn’t like you very much, and tries to
get away. Place CORN on the ground. The hut comes for the corn,
and sits down. Now enter the hut.
Baba remembers you, and how you turned her into a frog. She’s not
very happy about it. As soon as you’re able, use Talk Icon on yourself
and Tell About Gnome. Then talk to her and work through the
topics. She demands that you bring her some ELDERBERRY PIE,
then teleports you back outside her hut. DON’T enter her hut again,
until you have the PIE.
Walk up to leave her area.
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FOREST
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It’s been a while since you were last at the gypsy camp. Let’s go and
get another reading from Magda.
Walk up twice, left once, then all the way up to the top. Now go
right, and up again.
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GYPSY CAMP
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Davy welcomes you to the camp. Talk to him and work through all
the topics. Enter Magda’s caravan.
Talk to Magda and work through all the topics. She tells you about
the Destiny Spell - how one would sacrifice themselves to save the
one they love. Talk to Davy and work through all the topics. Use
COIN PURSE on Magda to get a reading. Use Talk Icon on yourself
and work through all the topics. When you’re ready, Say Goodbye to
leave Magda’s caravan.
SAVE YOUR GAME HERE, and leave the gypsy camp.
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FOREST
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Let’s head back to town, and see what’s going on back there. Walk
left twice and down 3 times to the Leshy bushes. Ignore Leshy for
now, and continue left another 3 times. Now head up into the Town.
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TOWN
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Head up to the Burgomeister’s office, and enter his office. He tells
you that Nikolai’s body has been found. He will be missed. Talk to
the Burgomeister and work through all topics. Use Talk Icon on
yourself and Tell About Anna’s Ghost. Now leave his office.
Check the time, and do whatever you like until evening. When
evening comes, return to the Inn. Knock On Door of the Inn to enter.
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TOWN - INN
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Sit down at the table, and Bella will bring your supper. After supper,
stand up and leave the Inn.
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TOWN
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Walk down twice, so you are outside the Town Gates.
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FOREST
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Katrina will be waiting for you (if she’s not hear yet, simply wait a
while, leave the screen, then return), and she’s very glad you got her
note. Talk to her and work through all the topics. Unfortunately, she
has to leave before you can ask her everything. She’s VERY
mysterious.
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FOREST - WRAITHS
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SAVE YOUR GAME HERE. Now that you have the AURA SPELL from
Magda, you’re ready to deal with those nasty Wraiths that only come
out at night. For simplicity’s sake, I’m going to give you directions
starting from outside the Town Gates.
Go down as far as you can. As soon as you enter the Wraith screen,
Cast AURA spell. Now rush up to the Wraith Mound, and attack.
After you defeat the Wraith, search the mound for some goodies.
SAVE YOUR GAME HERE.
Go up twice and right once. There’s another Wraith here. As soon as
you enter the screen, Cast AURA. Now rush up to the Wraith Mound
and attack. After you defeat the Wraith, search the mound for some
goodies. SAVE YOUR GAME HERE.
Walk right as far as you can. As soon as you enter the screen, Cast
AURA. Now rush up to the Wraith Mound and attack. After you
defeat the Wraith, search the mound for some goodies. SAVE YOUR
GAME HERE.
Go left twice and up to the top. You know how to deal with the
Wraiths now - remember to Cast AURA. SAVE YOUR GAME HERE.
Head down 3 times, left once, and down to the bottom. This is the
last Wraith, and it‘s also the Wraith that Piotyr told you to seek out.
Remember to Cast Aura as soon as you enter the screen. After you
defeat the Wraith, search the mound for some goodies. You find
another DARK RITUAL, as well as PIOTYR’S SWORD. SAVE YOUR
GAME HERE.
Well, that’s all 5 Wraiths dealt with now. Since you found PIOTYR’S SWORD, you should check in with him.
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